267 lines
12 KiB
QML
267 lines
12 KiB
QML
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2023, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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import QtQuick 2.9
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import QtQuick.Controls 2.2
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import QtQuick.Controls.Material 2.2
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import QtQuick.Layouts 1.1
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import Nymea 1.0
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import "../components"
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import "../customviews"
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Page {
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id: root
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property Thing thing: null
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header: NymeaHeader {
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text: qsTr("Status for %1").arg(root.thing.name)
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onBackPressed: pageStack.pop()
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}
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Flickable {
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id: flickable
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anchors.fill: parent
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contentHeight: layout.implicitHeight
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interactive: contentHeight > height
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clip: true
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GridLayout {
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id: layout
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width: flickable.width
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columns: app.landscape ? 2 : 1
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ColumnLayout {
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id: updateStatusLayout
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readonly property State currentVersionState: thing.stateByName("currentVersion")
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readonly property State availableVersionState: thing.stateByName("availableVersion")
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readonly property State updateStatusState: thing.stateByName("updateStatus")
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readonly property State updateProgressState: thing.stateByName("updateProgress")
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visible: thing.thingClass.interfaces.indexOf("update") >= 0
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SettingsPageSectionHeader {
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text: qsTr("Update information")
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}
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RowLayout {
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Layout.leftMargin: Style.margins
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Layout.rightMargin: Style.margins
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Layout.bottomMargin: Style.margins
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spacing: Style.margins
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ColorIcon {
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name: "system-update"
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size: Style.largeIconSize
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color: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value == "updating" ? Style.accentColor : Style.iconColor
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RotationAnimation on rotation {
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from: 0; to: 360
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duration: 2000
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running: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value == "updating"
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loops: Animation.Infinite
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}
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}
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ColumnLayout {
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Label {
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Layout.fillWidth: true
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text: {
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switch (updateStatusLayout.updateStatusState.value) {
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case "idle":
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return qsTr("Thing is up to date")
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case "available":
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return qsTr("Update available")
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case "updating":
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return qsTr("Updating...")
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}
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}
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}
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Label {
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Layout.fillWidth: true
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text: updateStatusLayout.currentVersionState ? qsTr("Installed version: %1").arg(updateStatusLayout.currentVersionState.value) : ""
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font: Style.smallFont
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}
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Label {
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Layout.fillWidth: true
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visible: updateStatusLayout.availableVersionState != null && updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value === "available"
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text: updateStatusLayout.availableVersionState ? qsTr("Available version: %1").arg(updateStatusLayout.availableVersionState.value) : ""
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font: Style.smallFont
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}
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ProgressBar {
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Layout.fillWidth: true
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visible: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value === "updating"
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value: updateStatusLayout.updateProgressState ? updateStatusLayout.updateProgressState.value : 50
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indeterminate: updateStatusLayout.updateProgressState == null
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from: 0
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to: 100
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}
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}
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}
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Button {
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Layout.alignment: Qt.AlignHCenter
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text: qsTr("Update")
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Layout.minimumWidth: parent.width / 2
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visible: updateStatusLayout.updateStatusState && updateStatusLayout.updateStatusState.value === "available"
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onClicked: {
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var dialogComponent = Qt.createComponent("../components/NymeaDialog.qml")
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var currentVersionState = root.thing.stateByName("currentVersion")
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var availableVersionState = root.thing.stateByName("availableVersion")
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var text = qsTr("Do you want to start the update now?")
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if (currentVersionState) {
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text += "\n\n" + qsTr("Current version: %1").arg(currentVersionState.value)
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}
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if (availableVersionState) {
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text += "\n\n" + qsTr("Available version: %1").arg(availableVersionState.value)
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}
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var dialog = dialogComponent.createObject(app,
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{
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headerIcon: "system-update",
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title: qsTr("Update"),
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text: text,
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standardButtons: Dialog.Ok | Dialog.Cancel
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})
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if (!dialog) {
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print("Error:", dialogComponent.errorString())
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}
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dialog.accepted.connect(function() {
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print("starting update")
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root.thing.executeAction("performUpdate")
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})
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dialog.open();
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}
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}
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}
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ColumnLayout {
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id: connectionStatusLayout
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Layout.fillWidth: true
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readonly property State connectedState: thing.stateByName("connected")
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readonly property State signalStrengthState: thing.stateByName("signalStrength")
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visible: thing.thingClass.interfaces.indexOf("connectable") >= 0
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SettingsPageSectionHeader {
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text: qsTr("Connection information")
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}
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RowLayout {
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Layout.leftMargin: Style.margins
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Layout.rightMargin: Style.margins
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Layout.bottomMargin: Style.margins
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Label {
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Layout.fillWidth: true
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text: (connectionStatusLayout.connectedState.value === true ? qsTr("Connected") : qsTr("Disconnected"))
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}
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Label {
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Layout.fillWidth: true
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text: connectionStatusLayout.signalStrengthState != null ? connectionStatusLayout.signalStrengthState.value + " %" : ""
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horizontalAlignment: Text.AlignRight
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}
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ConnectionStatusIcon {
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Layout.preferredHeight: Style.smallIconSize
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Layout.preferredWidth: height
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thing: root.thing
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visible: connectionStatusLayout.signalStrengthState != null
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}
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}
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MultiStateChart {
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Layout.fillWidth: true
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Layout.preferredHeight: width / 2
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statesModel: [
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{thingId: root.thing.id, stateName: "connected", color: Qt.rgba(Style.green.r, Style.green.g, Style.green.b, .2), fillArea: true, tooltipFunction: function(value) {
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return value === true ? qsTr("Connected") : qsTr("Disconnected")
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}},
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{thingId: root.thing.id, stateName: "signalStrength", color: Style.orange, fillArea: true, tooltipFunction: function(value){ return qsTr("Signal strength: %1 %").arg(value)}},
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]
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}
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}
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ColumnLayout {
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id: batteryStatusLayout
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Layout.fillWidth: true
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readonly property State batteryCriticalState: thing.stateByName("batteryCritical")
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readonly property State batteryLevelState: thing.stateByName("batteryLevel")
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visible: thing.thingClass.interfaces.indexOf("battery") >= 0
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SettingsPageSectionHeader {
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text: qsTr("Battery information")
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}
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RowLayout {
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Layout.margins: Style.margins
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Label {
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Layout.fillWidth: true
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text: batteryStatusLayout.batteryCriticalState.value === true ? qsTr("Battery level critical") : qsTr("Battery level ok")
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}
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Label {
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Layout.fillWidth: true
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text: batteryStatusLayout.batteryLevelState != null ? batteryStatusLayout.batteryLevelState.value + " %" : ""
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horizontalAlignment: Text.AlignRight
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}
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BatteryStatusIcon {
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Layout.preferredHeight: Style.smallIconSize
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Layout.preferredWidth: height
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thing: root.thing
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visible: batteryStatusLayout.batteryLevelState != null
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}
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}
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MultiStateChart {
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Layout.fillWidth: true
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Layout.preferredHeight: width / 2
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statesModel: [
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{thingId: root.thing.id, stateName: "batteryCritical", color: Qt.rgba(Style.red.r, Style.red.g, Style.red.b, .2), fillArea: true, tooltipFunction(value) {
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return value === true ? qsTr("Critical") : qsTr("OK")
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}},
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{thingId: root.thing.id, stateName: "batteryLevel", color: Style.orange, fillArea: true, tooltipFunction: function(value){ return qsTr("Battery level: %1 %").arg(value)}},
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]
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}
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}
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}
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}
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}
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