114 lines
4.5 KiB
QML
114 lines
4.5 KiB
QML
import QtQuick 2.5
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import QtQuick.Controls 2.1
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import QtQuick.Controls.Material 2.2
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import QtQuick.Layouts 1.1
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import Mea 1.0
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import "../components"
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import "../customviews"
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DevicePageBase {
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id: root
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readonly property bool landscape: width > height
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readonly property var openState: device.states.getState(deviceClass.stateTypes.findByName("state").id)
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readonly property var intermediatePositionState: device.states.getState(deviceClass.stateTypes.findByName("intermediatePosition").id)
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readonly property var lightStateType: deviceClass.stateTypes.findByName("power")
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readonly property var lightState: lightStateType ? device.states.getState(lightStateType.id) : null
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GridLayout {
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anchors.fill: parent
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columns: root.landscape ? 2 : 1
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ColorIcon {
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id: shutterImage
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Layout.preferredWidth: root.landscape ? height : parent.width
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Layout.preferredHeight: root.landscape ? parent.height : width
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property int currentImage: 0
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name: "../images/shutter-" + currentImage + ".svg"
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Component.onCompleted: update()
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function update() {
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switch (root.openState.value) {
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case "open":
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if (root.intermediatePositionState.value === true) {
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shutterImage.currentImage = 5;
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} else {
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shutterImage.currentImage = 0;
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}
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break;
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case "closed":
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if (root.intermediatePositionState.value === true) {
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shutterImage.currentImage = 5;
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} else {
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shutterImage.currentImage = 10;
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}
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}
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print("shutter is now:", shutterImage.currentImage, root.intermediatePositionState.value)
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}
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Connections {
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target: root.openState
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onValueChanged: shutterImage.update();
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}
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Connections {
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target: root.intermediatePositionState
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onValueChanged: shutterImage.update();
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}
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Timer {
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running: root.openState.value === "closing" || root.openState.value === "opening"
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interval: 500
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repeat: true
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onTriggered: {
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var value = shutterImage.currentImage;
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if (root.openState.value === "opening") {
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value--;
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} else if (root.openState.value === "closing") {
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value++;
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}
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if (value > 10) value = 0;
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if (value < 0) value = 10;
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shutterImage.currentImage = value;
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}
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}
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}
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Item {
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Layout.preferredWidth: root.landscape ? parent.width / 2 : parent.width
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Layout.fillHeight: true
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Layout.minimumHeight: app.iconSize * 2.5
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ShutterControls {
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device: root.device
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anchors.centerIn: parent
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Rectangle {
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Layout.preferredWidth: app.iconSize * 2
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Layout.preferredHeight: width
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color: root.lightState && root.lightState.value === true ? Material.accent : Material.foreground
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radius: height / 2
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visible: root.lightStateType !== null
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ColorIcon {
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anchors.fill: parent
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anchors.margins: app.margins
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name: "../images/torch-" + (root.lightState && root.lightState.value === true ? "on" : "off") + ".svg"
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}
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MouseArea {
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anchors.fill: parent
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onClicked: {
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print("blabla", root.lightState, root.lightState.value, root.lightStateType.name, root.lightState.stateTypeId, root.lightStateType.id)
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var params = [];
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var param = {};
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param["paramTypeId"] = root.lightStateType.id;
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param["value"] = !root.lightState.value;
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params.push(param)
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Engine.deviceManager.executeAction(root.device.id, root.lightStateType.id, params)
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}
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}
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}
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}
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}
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}
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}
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