75 lines
2.1 KiB
QML
75 lines
2.1 KiB
QML
import QtQuick 2.3
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Item {
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id: root
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property int ct: minCt
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property int minCt: 153
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property int maxCt: 500
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property Component touchDelegate
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property bool active: true
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property bool pressed: mouseArea.pressed
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Rectangle {
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height: parent.width
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width: parent.height
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anchors.centerIn: parent
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rotation: -90
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gradient: Gradient {
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GradientStop { position: 0.0; color: "#efffff" }
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GradientStop { position: 0.5; color: "#ffffea" }
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GradientStop { position: 1.0; color: "#ffd649" }
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}
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}
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Loader {
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id: touchDelegateLoader
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// 0 : width = minCt : maxCt
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// x = (width * (ct - minCt) / (maxCt-minCt))
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property int position: (root.width * (root.ct - root.minCt) / (root.maxCt - root.minCt));
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x: item ? Math.max(0, Math.min(position - width * .5, parent.width - item.width)) : 0
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sourceComponent: root.touchDelegate
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visible: !mouseArea.pressed && root.active
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Behavior on x {
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enabled: !mouseArea.pressed
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NumberAnimation {}
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}
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}
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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preventStealing: true
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drag.minimumX: 0
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drag.maximumX: width - dndItem.width
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drag.minimumY: 0
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drag.maximumY: height - dndItem.height
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onPressed: {
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dndItem.x = Math.min(width - dndItem.width, Math.max(0, mouseX - dndItem.width / 2))
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dndItem.y = 0;
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mouseArea.drag.target = dndItem;
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}
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onPositionChanged: {
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root.ct = Math.min(root.maxCt, Math.max(root.minCt, (mouseX * (root.maxCt - root.minCt) / width) + root.minCt))
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print("ct is now", root.ct)
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}
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onReleased: {
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root.ct = Math.min(root.maxCt, Math.max(root.minCt, (mouseX * (root.maxCt - root.minCt) / width) + root.minCt))
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mouseArea.drag.target = undefined;
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}
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}
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Loader {
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id: dndItem
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sourceComponent: root.touchDelegate
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visible: mouseArea.pressed && root.active
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}
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}
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