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powersync-app/nymea-app/ui/delegates/SensorListDelegate.qml
2023-10-14 13:34:45 +02:00

215 lines
11 KiB
QML

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick 2.5
import QtQuick.Controls 2.1
import QtQuick.Controls.Material 2.1
import QtQuick.Layouts 1.1
import Nymea 1.0
import "../components"
BigThingTile {
id: itemDelegate
contentItem: GridLayout {
id: dataGrid
columns: Math.floor(contentItem.width / 120)
Connections {
target: itemDelegate
onThingChanged: stateModel.update()
}
ListModel {
id: interfacesModel
ListElement { interfaceName: "temperaturesensor"; stateName: "temperature" }
ListElement { interfaceName: "humiditysensor"; stateName: "humidity" }
ListElement { interfaceName: "moisturesensor"; stateName: "moisture" }
ListElement { interfaceName: "pressuresensor"; stateName: "pressure" }
ListElement { interfaceName: "lightsensor"; stateName: "lightIntensity" }
ListElement { interfaceName: "conductivitysensor"; stateName: "conductivity" }
ListElement { interfaceName: "noisesensor"; stateName: "noise" }
ListElement { interfaceName: "cosensor"; stateName: "co" }
ListElement { interfaceName: "co2sensor"; stateName: "co2" }
ListElement { interfaceName: "gassensor"; stateName: "gasLevel" }
ListElement { interfaceName: "daylightsensor"; stateName: "daylight" }
ListElement { interfaceName: "presencesensor"; stateName: "isPresent" }
ListElement { interfaceName: "vibrationsensor"; stateName: ""; eventName: "vibrationDetected" }
ListElement { interfaceName: "closablesensor"; stateName: "closed" }
ListElement { interfaceName: "heating"; stateName: "power" }
ListElement { interfaceName: "thermostat"; stateName: "targetTemperature" }
ListElement { interfaceName: "watersensor"; stateName: "waterDetected" }
ListElement { interfaceName: "waterlevelsensor"; stateName: "waterLevel" }
ListElement { interfaceName: "firesensor"; stateName: "fireDetected" }
ListElement { interfaceName: "o2sensor"; stateName: "o2saturation" }
ListElement { interfaceName: "phsensor"; stateName: "ph" }
ListElement { interfaceName: "orpsensor"; stateName: "orp" }
ListElement { interfaceName: "vocsensor"; stateName: "voc" }
ListElement { interfaceName: "pm10sensor"; stateName: "pm10" }
ListElement { interfaceName: "pm25sensor"; stateName: "pm25" }
ListElement { interfaceName: "no2sensor"; stateName: "no2" }
ListElement { interfaceName: "o3sensor"; stateName: "o3" }
}
Repeater {
model: ListModel {
id: stateModel
dynamicRoles: true
Component.onCompleted: {
update()
}
function update() {
clear();
for (var i = 0; i < interfacesModel.count; i++) {
if (itemDelegate.thing.thingClass.interfaces.indexOf(interfacesModel.get(i).interfaceName) >= 0) {
append(interfacesModel.get(i))
}
}
}
}
delegate: RowLayout {
id: sensorValueDelegate
visible: itemDelegate.thing.thingClass.interfaces.indexOf(model.interfaceName) >= 0
Layout.preferredWidth: contentItem.width / dataGrid.columns
property StateType stateType: itemDelegate.thing.thingClass.stateTypes.findByName(model.stateName)
property State stateValue: stateType ? itemDelegate.thing.states.getState(stateType.id) : null
property EventType eventType: itemDelegate.thing.thingClass.eventTypes.findByName(model.eventName)
property QtObject eventLogsModel: {
if (model.eventName) {
if (engine.jsonRpcClient.ensureServerVersion("8.0")) {
return eventLogsModelComponent.createObject(sensorValueDelegate)
}
return legacyEventLogsModelComponent.createObject(sensorValueDelegate)
}
return null
}
Component {
id: legacyEventLogsModelComponent
LogsModel {
objectName: itemDelegate.thing.name + "-" + model.eventName
engine: sensorValueDelegate.eventType != null ? _engine : null
thingId: itemDelegate.thing.id
typeIds: sensorValueDelegate.eventType != null ? [sensorValueDelegate.eventType.id] : []
live: true
fetchBlockSize: 1
}
}
Component {
id: eventLogsModelComponent
NewLogsModel {
engine: _engine
source: "event-" + itemDelegate.thing.id + "-" + model.eventName
live: true
fetchBlockSize: 1
Component.onCompleted: fetchLogs()
}
}
ColorIcon {
Layout.preferredHeight: Style.iconSize
Layout.preferredWidth: height
Layout.alignment: Qt.AlignVCenter
color: {
switch (model.interfaceName) {
case "closablesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Style.green : Style.red;
case "firesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Style.red : Style.iconColor;
default:
return app.interfaceToColor(model.interfaceName)
}
}
name: {
switch (model.interfaceName) {
case "closablesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Qt.resolvedUrl("qrc:/ui/images/sensors/window-closed.svg") : Qt.resolvedUrl("qrc:/ui/images/sensors/window-open.svg");
default:
return app.interfacesToIcon([model.interfaceName, "sensor"])
}
}
}
Label {
Layout.fillWidth: true
property var unit: sensorValueDelegate.stateType ? sensorValueDelegate.stateType.unit : Types.UnitNone
text: {
switch (model.interfaceName) {
case "closablesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Closed") : qsTr("Open");
case "presencesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Presence") : qsTr("Vacant");
case "daylightsensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Daytime") : qsTr("Nighttime");
case "watersensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Wet") : qsTr("Dry");
case "firesensor":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Fire") : qsTr("No fire");
case "heating":
return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("On") : qsTr("Off");
case "vibrationsensor": {
if (eventLogsModel.count > 0) {
return qsTr("Last vibration: %1").arg(eventLogsModel.get(0).timestamp.toLocaleString(Qt.locale(), Locale.ShortFormat))
} else {
return qsTr("Not moved yet")
}
}
default:
return sensorValueDelegate.stateType && sensorValueDelegate.stateType.type.toLowerCase() === "bool"
? sensorValueDelegate.stateType.displayName
: sensorValueDelegate.stateValue
? "%1 %2".arg(Math.round(Types.toUiValue(sensorValueDelegate.stateValue.value, unit) * 100) / 100).arg(Types.toUiUnit(unit))
: ""
}
}
elide: Text.ElideRight
verticalAlignment: Text.AlignVCenter
font.pixelSize: app.smallFont
}
Led {
id: led
visible: sensorValueDelegate.stateType && sensorValueDelegate.stateType.type.toLowerCase() === "bool" && ["presencesensor", "daylightsensor", "heating", "closablesensor", "watersensor", "firesensor"].indexOf(model.interfaceName) < 0
state: visible && sensorValueDelegate.stateValue.value === true ? "on" : "off"
}
Item {
Layout.preferredWidth: led.width
visible: led.visible
}
}
}
}
}