215 lines
11 KiB
QML
215 lines
11 KiB
QML
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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import QtQuick 2.5
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import QtQuick.Controls 2.1
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import QtQuick.Controls.Material 2.1
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import QtQuick.Layouts 1.1
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import Nymea 1.0
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import "../components"
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BigThingTile {
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id: itemDelegate
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contentItem: GridLayout {
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id: dataGrid
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columns: Math.floor(contentItem.width / 120)
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Connections {
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target: itemDelegate
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onThingChanged: stateModel.update()
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}
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ListModel {
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id: interfacesModel
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ListElement { interfaceName: "temperaturesensor"; stateName: "temperature" }
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ListElement { interfaceName: "humiditysensor"; stateName: "humidity" }
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ListElement { interfaceName: "moisturesensor"; stateName: "moisture" }
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ListElement { interfaceName: "pressuresensor"; stateName: "pressure" }
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ListElement { interfaceName: "lightsensor"; stateName: "lightIntensity" }
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ListElement { interfaceName: "conductivitysensor"; stateName: "conductivity" }
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ListElement { interfaceName: "noisesensor"; stateName: "noise" }
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ListElement { interfaceName: "cosensor"; stateName: "co" }
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ListElement { interfaceName: "co2sensor"; stateName: "co2" }
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ListElement { interfaceName: "gassensor"; stateName: "gasLevel" }
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ListElement { interfaceName: "daylightsensor"; stateName: "daylight" }
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ListElement { interfaceName: "presencesensor"; stateName: "isPresent" }
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ListElement { interfaceName: "vibrationsensor"; stateName: ""; eventName: "vibrationDetected" }
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ListElement { interfaceName: "closablesensor"; stateName: "closed" }
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ListElement { interfaceName: "heating"; stateName: "power" }
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ListElement { interfaceName: "thermostat"; stateName: "targetTemperature" }
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ListElement { interfaceName: "watersensor"; stateName: "waterDetected" }
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ListElement { interfaceName: "waterlevelsensor"; stateName: "waterLevel" }
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ListElement { interfaceName: "firesensor"; stateName: "fireDetected" }
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ListElement { interfaceName: "o2sensor"; stateName: "o2saturation" }
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ListElement { interfaceName: "phsensor"; stateName: "ph" }
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ListElement { interfaceName: "orpsensor"; stateName: "orp" }
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ListElement { interfaceName: "vocsensor"; stateName: "voc" }
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ListElement { interfaceName: "pm10sensor"; stateName: "pm10" }
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ListElement { interfaceName: "pm25sensor"; stateName: "pm25" }
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ListElement { interfaceName: "no2sensor"; stateName: "no2" }
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ListElement { interfaceName: "o3sensor"; stateName: "o3" }
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}
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Repeater {
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model: ListModel {
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id: stateModel
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dynamicRoles: true
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Component.onCompleted: {
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update()
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}
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function update() {
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clear();
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for (var i = 0; i < interfacesModel.count; i++) {
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if (itemDelegate.thing.thingClass.interfaces.indexOf(interfacesModel.get(i).interfaceName) >= 0) {
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append(interfacesModel.get(i))
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}
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}
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}
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}
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delegate: RowLayout {
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id: sensorValueDelegate
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visible: itemDelegate.thing.thingClass.interfaces.indexOf(model.interfaceName) >= 0
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Layout.preferredWidth: contentItem.width / dataGrid.columns
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property StateType stateType: itemDelegate.thing.thingClass.stateTypes.findByName(model.stateName)
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property State stateValue: stateType ? itemDelegate.thing.states.getState(stateType.id) : null
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property EventType eventType: itemDelegate.thing.thingClass.eventTypes.findByName(model.eventName)
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property QtObject eventLogsModel: {
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if (model.eventName) {
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if (engine.jsonRpcClient.ensureServerVersion("8.0")) {
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return eventLogsModelComponent.createObject(sensorValueDelegate)
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}
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return legacyEventLogsModelComponent.createObject(sensorValueDelegate)
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}
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return null
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}
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Component {
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id: legacyEventLogsModelComponent
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LogsModel {
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objectName: itemDelegate.thing.name + "-" + model.eventName
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engine: sensorValueDelegate.eventType != null ? _engine : null
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thingId: itemDelegate.thing.id
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typeIds: sensorValueDelegate.eventType != null ? [sensorValueDelegate.eventType.id] : []
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live: true
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fetchBlockSize: 1
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}
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}
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Component {
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id: eventLogsModelComponent
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NewLogsModel {
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engine: _engine
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source: "event-" + itemDelegate.thing.id + "-" + model.eventName
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live: true
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fetchBlockSize: 1
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Component.onCompleted: fetchLogs()
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}
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}
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ColorIcon {
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Layout.preferredHeight: Style.iconSize
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Layout.preferredWidth: height
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Layout.alignment: Qt.AlignVCenter
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color: {
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switch (model.interfaceName) {
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case "closablesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Style.green : Style.red;
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case "firesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Style.red : Style.iconColor;
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default:
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return app.interfaceToColor(model.interfaceName)
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}
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}
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name: {
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switch (model.interfaceName) {
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case "closablesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? Qt.resolvedUrl("qrc:/ui/images/sensors/window-closed.svg") : Qt.resolvedUrl("qrc:/ui/images/sensors/window-open.svg");
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default:
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return app.interfacesToIcon([model.interfaceName, "sensor"])
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}
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}
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}
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Label {
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Layout.fillWidth: true
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property var unit: sensorValueDelegate.stateType ? sensorValueDelegate.stateType.unit : Types.UnitNone
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text: {
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switch (model.interfaceName) {
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case "closablesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Closed") : qsTr("Open");
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case "presencesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Presence") : qsTr("Vacant");
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case "daylightsensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Daytime") : qsTr("Nighttime");
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case "watersensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Wet") : qsTr("Dry");
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case "firesensor":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("Fire") : qsTr("No fire");
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case "heating":
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return sensorValueDelegate.stateValue && sensorValueDelegate.stateValue.value === true ? qsTr("On") : qsTr("Off");
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case "vibrationsensor": {
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if (eventLogsModel.count > 0) {
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return qsTr("Last vibration: %1").arg(eventLogsModel.get(0).timestamp.toLocaleString(Qt.locale(), Locale.ShortFormat))
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} else {
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return qsTr("Not moved yet")
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}
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}
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default:
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return sensorValueDelegate.stateType && sensorValueDelegate.stateType.type.toLowerCase() === "bool"
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? sensorValueDelegate.stateType.displayName
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: sensorValueDelegate.stateValue
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? "%1 %2".arg(Math.round(Types.toUiValue(sensorValueDelegate.stateValue.value, unit) * 100) / 100).arg(Types.toUiUnit(unit))
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: ""
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}
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}
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elide: Text.ElideRight
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verticalAlignment: Text.AlignVCenter
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font.pixelSize: app.smallFont
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}
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Led {
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id: led
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visible: sensorValueDelegate.stateType && sensorValueDelegate.stateType.type.toLowerCase() === "bool" && ["presencesensor", "daylightsensor", "heating", "closablesensor", "watersensor", "firesensor"].indexOf(model.interfaceName) < 0
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state: visible && sensorValueDelegate.stateValue.value === true ? "on" : "off"
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}
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Item {
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Layout.preferredWidth: led.width
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visible: led.visible
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}
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}
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}
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}
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}
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