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powersync-app/nymea-app/ui/devicepages/ThermostatDevicePage.qml
2025-12-05 13:40:20 +01:00

89 lines
3.5 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-app.
*
* nymea-app is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-app is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-app. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick
import QtQuick.Controls
import QtQuick.Controls.Material
import QtQuick.Layouts
import Nymea
import "../components"
import "../customviews"
import "../utils"
ThingPageBase {
id: root
readonly property bool landscape: width > height
readonly property StateType targetTemperatureStateType: thing.thingClass.stateTypes.findByName("targetTemperature")
readonly property State targetTemperatureState: targetTemperatureStateType ? thing.states.getState(targetTemperatureStateType.id) : null
readonly property StateType powerStateType: thing.thingClass.stateTypes.findByName("power")
readonly property State powerState: powerStateType ? thing.states.getState(powerStateType.id) : null
readonly property StateType temperatureStateType: thing.thingClass.stateTypes.findByName("temperature")
readonly property State temperatureState: temperatureStateType ? thing.states.getState(temperatureStateType.id) : null
readonly property StateType percentageStateType: thing.thingClass.stateTypes.findByName("percentage")
readonly property State percentageState: percentageStateType ? thing.states.getState(percentageStateType.id) : null
// TODO: should this be an interface? e.g. extendedthermostat
readonly property StateType boostStateType: thing.thingClass.stateTypes.findByName("boost")
readonly property State boostState: boostStateType ? thing.states.getState(boostStateType.id) : null
GridLayout {
anchors.fill: parent
anchors.margins: Style.margins
columns: app.landscape ? 2 : 1
CircleBackground {
Layout.fillWidth: true
Layout.fillHeight: true
Layout.margins: Style.bigMargins
ThermostatController {
anchors.centerIn: parent
height: Math.min(400, Math.min(parent.height, parent.width))
width: height
thing: root.thing
}
}
ProgressButton {
Layout.alignment: Qt.AlignHCenter
Layout.margins: Style.bigMargins
size: Style.largeIconSize
imageSource: "thermostat/heating"
color: Style.white
backgroundColor: app.interfaceToColor("heating")
visible: root.boostState
busy: actionQueue.pendingValue ? actionQueue.pendingValue : (root.boostState && root.boostState.value === true)
onClicked: actionQueue.sendValue(!root.boostState.value)
ActionQueue {
id: actionQueue
thing: root.thing
stateName: "boost"
}
}
}
}