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2021-04-27 14:34:47 +02:00

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QML

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick 2.5
import QtQuick.Layouts 1.1
import QtQuick.Controls 2.1
import "../components"
import Nymea 1.0
Item {
id: root
implicitHeight: grid.implicitHeight + app.margins * 2
property Thing thing: null
readonly property State weatherConditionState: thing.stateByName("weatherCondition")
readonly property State weatherDescriptionState: thing.stateByName("weatherDescription")
readonly property State temperatureState: thing.stateByName("temperature")
readonly property State humidityState: thing.stateByName("humidity")
readonly property State pressureState: thing.stateByName("pressure")
readonly property State windDirectionState: thing.stateByName("windDirection")
readonly property State windSpeedState: thing.stateByName("windSpeed")
readonly property StateType temperatureStateType: thing.thingClass.stateTypes.findByName("temperature")
readonly property StateType pressureStateType: thing.thingClass.stateTypes.findByName("pressure")
readonly property StateType windSpeedStateType: thing.thingClass.stateTypes.findByName("windSpeed")
ColumnLayout {
id: grid
anchors { left: parent.left; top: parent.top; right: parent.right; margins: app.margins }
spacing: app.margins
RowLayout {
Layout.fillWidth: true
Layout.preferredHeight: mainImageSize
spacing: Style.margins
property int mainImageSize: Style.iconSize * 2
Item {
Layout.fillWidth: true
Layout.preferredWidth: (parent.width - parent.mainImageSize) / 2 - Style.margins
GridLayout {
anchors.centerIn: parent
columns: 2
ColorIcon {
name: "../images/sensors/temperature.svg"
Layout.preferredWidth: Style.iconSize
Layout.preferredHeight: width
color: app.interfaceToColor("temperaturesensor")
}
Label {
text: (temperatureState ? "%1 %2".arg(Math.round(Types.toUiValue(temperatureState.value, temperatureStateType.unit) * 10) / 10).arg(Types.toUiUnit(temperatureStateType.unit)) : "N/A")
Layout.fillWidth: true
horizontalAlignment: Text.AlignHCenter
}
ColorIcon {
name: "../images/weathericons/humidity.svg"
Layout.preferredWidth: Style.iconSize
Layout.preferredHeight: width
color: app.interfaceToColor("humiditysensor")
}
Label {
text: (humidityState ? humidityState.value : "N/A") + " %"
Layout.fillWidth: true
horizontalAlignment: Text.AlignHCenter
}
}
}
ColorIcon {
id: mainImage
Layout.preferredWidth: parent.mainImageSize
Layout.preferredHeight: width
name: weatherConditionState ? "../images/weathericons/weather-" + weatherConditionState.value + ".svg" : ""
color: Style.foregroundColor
}
Item {
Layout.fillWidth: true
Layout.preferredWidth: (parent.width - parent.mainImageSize) / 2 - Style.margins
GridLayout {
columns: 2
anchors.centerIn: parent
ColorIcon {
name: "../images/sensors/pressure.svg"
width: Style.iconSize
height: width
color: app.interfaceToColor("pressuresensor")
}
Label {
text: (pressureState ? "%1 %2".arg(Types.toUiValue(pressureState.value, pressureStateType.unit)).arg(Types.toUiUnit(pressureStateType.unit)) : "N/A")
}
ColorIcon {
name: "../images/weathericons/wind.svg"
width: Style.iconSize
height: width
color: app.interfaceToColor("windspeedsensor")
}
Label {
text: windSpeedState && windDirectionState ? "%1 %2 %3".arg(Types.toUiValue(windSpeedState.value, windSpeedStateType.unit)).arg(Types.toUiUnit(windSpeedStateType.unit)).arg(angleToOrientation(windDirectionState.value)) : "N/A"
function angleToOrientation(windAngle) {
if (windAngle < 23) {
return qsTr("N");
} else if (windAngle < 68) {
return qsTr("NE");
} else if (windAngle < 113) {
return qsTr("E");
} else if (windAngle < 156) {
return qsTr("SE");
} else if (windAngle < 203) {
return qsTr("S");
} else if (windAngle < 248) {
return qsTr("SW");
} else if (windAngle < 293) {
return qsTr("W");
} else if (windAngle < 338) {
return qsTr("NW");
}
return qsTr("N");
}
}
}
}
}
Label {
Layout.fillWidth: true
text: weatherDescriptionState.value
wrapMode: Text.WordWrap
horizontalAlignment: Text.AlignHCenter
}
}
}