141 lines
6.1 KiB
QML
141 lines
6.1 KiB
QML
import QtQuick 2.9
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import QtQuick.Layouts 1.1
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import QtQuick.Controls 2.1
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import "../components"
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import Nymea 1.0
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Item {
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id: root
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property Thing thing: null
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readonly property bool isImpulseBased: thing.thingClass.interfaces.indexOf("impulsegaragedoor") >= 0
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readonly property bool isStateful: thing.thingClass.interfaces.indexOf("statefulgaragedoor") >= 0
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readonly property bool isExtended: thing.thingClass.interfaces.indexOf("extendedstatefulgaragedoor") >= 0
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// Stateful garagedoor
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readonly property StateType stateStateType: thing.thingClass.stateTypes.findByName("state")
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readonly property State stateState: stateStateType ? thing.states.getState(stateStateType.id) : null
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// Extended stateful garagedoor
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readonly property StateType percentageStateType: thing.thingClass.stateTypes.findByName("percentage")
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readonly property State percentageState: percentageStateType ? thing.states.getState(percentageStateType.id) : null
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// Backward compatiblity with old garagegate interface
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readonly property StateType intermediatePositionStateType: thing.thingClass.stateTypes.findByName("intermediatePosition")
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readonly property var intermediatePositionState: intermediatePositionStateType ? thing.states.getState(intermediatePositionStateType.id) : null
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Component.onCompleted: {
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print("Creating garage page. Impulse based:", isImpulseBased, "stateful:", isStateful, "extended:", isExtended, "legacy:", intermediatePositionState !== null)
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}
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GridLayout {
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anchors.fill: parent
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columns: app.landscape ? 2 : 1
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columnSpacing: 0
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rowSpacing: 0
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Item {
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id: shutterImage
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Layout.preferredWidth: app.landscape ?
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Math.min(parent.width - shutterControlsContainer.minimumWidth, parent.height)
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: Math.min(Math.min(parent.width, 500), parent.height - shutterControlsContainer.minimumHeight)
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Layout.preferredHeight: width
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ColorIcon {
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anchors.centerIn: parent
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size: Math.min(parent.height, parent.width) - Style.hugeMargins * 2
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property string currentImage: {
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if (root.isExtended) {
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return NymeaUtils.pad(Math.round(root.percentageState.value / 10), 2) + "0"
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}
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if (root.intermediatePositionStateType) {
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return root.stateState.value === "closed" ? "100"
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: root.intermediatePositionState.value === false ? "000" : "050"
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}
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return "100"
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}
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name: "../images/garage/garage-" + currentImage + ".svg"
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Item {
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id: arrows
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anchors.centerIn: parent
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width: Style.iconSize * 2
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height: parent.height * .6
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clip: true
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visible: root.stateStateType && (root.stateState.value === "opening" || root.stateState.value === "closing")
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property bool up: root.stateState && root.stateState.value === "opening"
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// NumberAnimation doesn't reload to/from while it's running. If we switch from closing to opening or vice versa
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// we need to somehow stop and start the animation
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property bool animationHack: true
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onAnimationHackChanged: {
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if (!animationHack) hackTimer.start();
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}
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Timer { id: hackTimer; interval: 1; onTriggered: arrows.animationHack = true }
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Connections { target: root.stateState; onValueChanged: arrows.animationHack = false }
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NumberAnimation {
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target: arrowColumn
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property: "y"
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duration: 500
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easing.type: Easing.Linear
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from: arrows.up ? Style.iconSize : -Style.iconSize
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to: arrows.up ? -Style.iconSize : Style.iconSize
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loops: Animation.Infinite
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running: arrows.animationHack && root.stateState && (root.stateState.value === "opening" || root.stateState.value === "closing")
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}
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Column {
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id: arrowColumn
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width: parent.width
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Repeater {
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model: arrows.height / Style.iconSize + 1
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ColorIcon {
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name: arrows.up ? "../images/up.svg" : "../images/down.svg"
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width: parent.width
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height: width
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color: Style.accentColor
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}
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}
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}
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}
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}
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}
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Item {
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id: shutterControlsContainer
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Layout.fillWidth: true
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Layout.minimumWidth: minimumWidth
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Layout.fillHeight: true
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property int minimumWidth: Style.iconSize * 10
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property int minimumHeight: Style.iconSize * 2.5
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ProgressButton {
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anchors.centerIn: parent
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visible: root.isImpulseBased
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longpressEnabled: false
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imageSource: "../images/closable-move.svg"
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onClicked: {
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var actionTypeId = root.thing.thingClass.actionTypes.findByName("triggerImpulse").id
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print("Triggering impulse", actionTypeId)
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engine.thingManager.executeAction(root.thing.id, actionTypeId)
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}
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}
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ShutterControls {
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id: shutterControls
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thing: root.thing
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width: parent.width
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anchors.centerIn: parent
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backgroundEnabled: true
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size: Style.bigIconSize
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spacing: (parent.width - Style.iconSize*2*children.length) / (children.length - 1)
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visible: !root.isImpulseBased
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}
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}
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}
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}
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