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2018-04-10 13:39:46 +02:00

125 lines
3.2 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2017 Simon Stuerz <simon.stuerz@guh.io> *
* *
* This file is part of mea *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "device.h"
#include <QDebug>
Device::Device(QObject *parent) :
QObject(parent)
{
}
QString Device::name() const
{
return m_name;
}
void Device::setName(const QString &name)
{
m_name = name;
emit nameChanged();
}
QUuid Device::id() const
{
return m_id;
}
void Device::setId(const QUuid &id)
{
m_id = id;
}
QUuid Device::deviceClassId() const
{
return m_deviceClassId;
}
void Device::setDeviceClassId(const QUuid &deviceClassId)
{
m_deviceClassId = deviceClassId;
}
bool Device::setupComplete()
{
return m_setupComplete;
}
void Device::setSetupComplete(const bool &setupComplete)
{
m_setupComplete = setupComplete;
emit setupCompleteChanged();
}
Params *Device::params() const
{
return m_params;
}
void Device::setParams(Params *params)
{
m_params = params;
emit paramsChanged();
}
States *Device::states() const
{
return m_states;
}
void Device::setStates(States *states)
{
m_states = states;
emit statesChanged();
}
bool Device::hasState(const QUuid &stateTypeId)
{
foreach (State *state, states()->states()) {
if (state->stateTypeId() == stateTypeId) {
return true;
}
}
return false;
}
QVariant Device::stateValue(const QUuid &stateTypeId)
{
foreach (State *state, states()->states()) {
if (state->stateTypeId() == stateTypeId) {
return state->value();
}
}
return QVariant();
}
void Device::setStateValue(const QUuid &stateTypeId, const QVariant &value)
{
foreach (State *state, states()->states()) {
if (state->stateTypeId() == stateTypeId) {
state->setValue(value);
return;
}
}
}