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powersync-app/nymea-app/ui/devicepages/VentilationThingPage.qml
2025-12-05 13:40:20 +01:00

147 lines
4.8 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-app.
*
* nymea-app is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-app is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-app. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Nymea
import "../components"
import "../utils"
ThingPageBase {
id: root
readonly property State powerState: thing.stateByName("power")
readonly property State autoState: thing.stateByName("auto")
readonly property State flowRateState: thing.stateByName("flowRate")
readonly property StateType flowRateStateType: thing.thingClass.stateTypes.findByName("flowRate")
ActionQueue {
id: actionQueue
thing: root.thing
stateName: "power"
}
GridLayout {
anchors.fill: parent
anchors.margins: Style.margins
columns: app.landscape ? 2 : 1
Item {
Layout.fillWidth: true
Layout.fillHeight: true
Layout.margins: Style.bigMargins
implicitWidth: 400
implicitHeight: 400
CircleBackground {
id: background
anchors.fill: parent
iconSource: "ventilation"
onColor: app.interfaceToColor("ventilation")
showOnGradient: root.flowRateState == null
on: (actionQueue.pendingValue || powerState.value) === true
PropertyAnimation on rotation {
running: root.powerState.value === true
duration: 2000
from: 0
to: 360
loops: Animation.Infinite
onDurationChanged: {
running = false;
running = true;
}
}
}
Dial {
anchors.centerIn: background
height: background.contentItem.height
width: background.contentItem.width
visible: root.flowRateState
on: (actionQueue.pendingValue || powerState.value) === true
value: valueActionQueue.pendingValue || flowRateState.value
onMoved: valueActionQueue.sendValue(value)
color: app.interfaceToColor("ventilation")
minValue: root.flowRateState.minValue
maxValue: root.flowRateState.maxValue
onClicked: {
PlatformHelper.vibrate(PlatformHelper.HapticsFeedbackSelection)
actionQueue.sendValue(!root.powerState.value)
}
ActionQueue {
id: valueActionQueue
thing: root.thing
stateName: "flowRate"
}
}
// StateDial {
// anchors.centerIn: background
// height: background.contentItem.height
// width: background.contentItem.width
// visible: root.flowRateState
// on: (actionQueue.pendingValue || powerState.value) === true
// thing: root.thing
// stateName: "flowRate"
// color: app.interfaceToColor("ventilation")
// }
}
ProgressButton {
Layout.alignment: Qt.AlignHCenter
Layout.margins: Style.bigMargins
size: Style.largeIconSize
imageSource: ""
color: Style.white
backgroundColor: Style.accentColor
visible: root.autoState
busy: autoActionQueue.pendingValue ? autoActionQueue.pendingValue : (root.autoState && root.autoState.value === true)
onClicked: autoActionQueue.sendValue(!root.autoState.value)
Label {
anchors.centerIn: parent
text: "A"
font.pixelSize: parent.height / 2
}
ActionQueue {
id: autoActionQueue
thing: root.thing
stateName: "auto"
}
}
}
}