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powersync-app/nymea-app/ui/devicepages/ThingStatusPage.qml
2025-12-05 13:40:20 +01:00

262 lines
12 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-app.
*
* nymea-app is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-app is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-app. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick
import QtQuick.Controls
import QtQuick.Controls.Material
import QtQuick.Layouts
import Nymea
import "../components"
import "../customviews"
Page {
id: root
property Thing thing: null
header: NymeaHeader {
text: qsTr("Status for %1").arg(root.thing.name)
onBackPressed: pageStack.pop()
}
Flickable {
id: flickable
anchors.fill: parent
contentHeight: layout.implicitHeight
interactive: contentHeight > height
clip: true
GridLayout {
id: layout
width: flickable.width
columns: app.landscape ? 2 : 1
ColumnLayout {
id: updateStatusLayout
readonly property State currentVersionState: thing.stateByName("currentVersion")
readonly property State availableVersionState: thing.stateByName("availableVersion")
readonly property State updateStatusState: thing.stateByName("updateStatus")
readonly property State updateProgressState: thing.stateByName("updateProgress")
visible: thing.thingClass.interfaces.indexOf("update") >= 0
SettingsPageSectionHeader {
text: qsTr("Update information")
}
RowLayout {
Layout.leftMargin: Style.margins
Layout.rightMargin: Style.margins
Layout.bottomMargin: Style.margins
spacing: Style.margins
ColorIcon {
name: "system-update"
size: Style.largeIconSize
color: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value == "updating" ? Style.accentColor : Style.iconColor
RotationAnimation on rotation {
from: 0; to: 360
duration: 2000
running: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value == "updating"
loops: Animation.Infinite
}
}
ColumnLayout {
Label {
Layout.fillWidth: true
text: {
switch (updateStatusLayout.updateStatusState.value) {
case "idle":
return qsTr("Thing is up to date")
case "available":
return qsTr("Update available")
case "updating":
return qsTr("Updating...")
}
}
}
Label {
Layout.fillWidth: true
text: updateStatusLayout.currentVersionState ? qsTr("Installed version: %1").arg(updateStatusLayout.currentVersionState.value) : ""
font: Style.smallFont
}
Label {
Layout.fillWidth: true
visible: updateStatusLayout.availableVersionState != null && updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value === "available"
text: updateStatusLayout.availableVersionState ? qsTr("Available version: %1").arg(updateStatusLayout.availableVersionState.value) : ""
font: Style.smallFont
}
ProgressBar {
Layout.fillWidth: true
visible: updateStatusLayout.updateStatusState != null && updateStatusLayout.updateStatusState.value === "updating"
value: updateStatusLayout.updateProgressState ? updateStatusLayout.updateProgressState.value : 50
indeterminate: updateStatusLayout.updateProgressState == null
from: 0
to: 100
}
}
}
Button {
Layout.alignment: Qt.AlignHCenter
text: qsTr("Update")
Layout.minimumWidth: parent.width / 2
visible: updateStatusLayout.updateStatusState && updateStatusLayout.updateStatusState.value === "available"
onClicked: {
var dialogComponent = Qt.createComponent("../components/NymeaDialog.qml")
var currentVersionState = root.thing.stateByName("currentVersion")
var availableVersionState = root.thing.stateByName("availableVersion")
var text = qsTr("Do you want to start the update now?")
if (currentVersionState) {
text += "\n\n" + qsTr("Current version: %1").arg(currentVersionState.value)
}
if (availableVersionState) {
text += "\n\n" + qsTr("Available version: %1").arg(availableVersionState.value)
}
var dialog = dialogComponent.createObject(app,
{
headerIcon: "system-update",
title: qsTr("Update"),
text: text,
standardButtons: Dialog.Ok | Dialog.Cancel
})
if (!dialog) {
print("Error:", dialogComponent.errorString())
}
dialog.accepted.connect(function() {
print("starting update")
root.thing.executeAction("performUpdate")
})
dialog.open();
}
}
}
ColumnLayout {
id: connectionStatusLayout
Layout.fillWidth: true
readonly property State connectedState: thing.stateByName("connected")
readonly property State signalStrengthState: thing.stateByName("signalStrength")
visible: thing.thingClass.interfaces.indexOf("connectable") >= 0
SettingsPageSectionHeader {
text: qsTr("Connection information")
}
RowLayout {
Layout.leftMargin: Style.margins
Layout.rightMargin: Style.margins
Layout.bottomMargin: Style.margins
Label {
Layout.fillWidth: true
text: (connectionStatusLayout.connectedState.value === true ? qsTr("Connected") : qsTr("Disconnected"))
}
Label {
Layout.fillWidth: true
text: connectionStatusLayout.signalStrengthState != null ? connectionStatusLayout.signalStrengthState.value + " %" : ""
horizontalAlignment: Text.AlignRight
}
ConnectionStatusIcon {
Layout.preferredHeight: Style.smallIconSize
Layout.preferredWidth: height
thing: root.thing
visible: connectionStatusLayout.signalStrengthState != null
}
}
MultiStateChart {
Layout.fillWidth: true
Layout.preferredHeight: width / 2
statesModel: [
{thingId: root.thing.id, stateName: "connected", color: Qt.rgba(Style.green.r, Style.green.g, Style.green.b, .2), fillArea: true, tooltipFunction: function(value) {
return value === true ? qsTr("Connected") : qsTr("Disconnected")
}},
{thingId: root.thing.id, stateName: "signalStrength", color: Style.orange, fillArea: true, tooltipFunction: function(value){ return qsTr("Signal strength: %1 %").arg(value)}},
]
}
}
ColumnLayout {
id: batteryStatusLayout
Layout.fillWidth: true
readonly property State batteryCriticalState: thing.stateByName("batteryCritical")
readonly property State batteryLevelState: thing.stateByName("batteryLevel")
visible: thing.thingClass.interfaces.indexOf("battery") >= 0
SettingsPageSectionHeader {
text: qsTr("Battery information")
}
RowLayout {
Layout.margins: Style.margins
Label {
Layout.fillWidth: true
text: batteryStatusLayout.batteryCriticalState.value === true ? qsTr("Battery level critical") : qsTr("Battery level ok")
}
Label {
Layout.fillWidth: true
text: batteryStatusLayout.batteryLevelState != null ? batteryStatusLayout.batteryLevelState.value + " %" : ""
horizontalAlignment: Text.AlignRight
}
BatteryStatusIcon {
Layout.preferredHeight: Style.smallIconSize
Layout.preferredWidth: height
thing: root.thing
visible: batteryStatusLayout.batteryLevelState != null
}
}
MultiStateChart {
Layout.fillWidth: true
Layout.preferredHeight: width / 2
statesModel: [
{thingId: root.thing.id, stateName: "batteryCritical", color: Qt.rgba(Style.red.r, Style.red.g, Style.red.b, .2), fillArea: true, tooltipFunction(value) {
return value === true ? qsTr("Critical") : qsTr("OK")
}},
{thingId: root.thing.id, stateName: "batteryLevel", color: Style.orange, fillArea: true, tooltipFunction: function(value){ return qsTr("Battery level: %1 %").arg(value)}},
]
}
}
}
}
}