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powersync-app/nymea-app/ui/devicepages/AwningThingPage.qml
2021-09-20 16:57:59 +02:00

120 lines
4.1 KiB
QML

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
import QtQuick 2.5
import QtQuick.Controls 2.1
import QtGraphicalEffects 1.0
import QtQuick.Layouts 1.1
import Nymea 1.0
import "../components"
import "../customviews"
import "../utils"
ThingPageBase {
id: root
readonly property bool landscape: width > height
readonly property bool isExtended: thing.thingClass.interfaces.indexOf("extendedawning") >= 0
readonly property State percentageState: thing.stateByName("percentage")
readonly property State movingState: thing.stateByName("moving")
GridLayout {
anchors.fill: parent
columns: root.landscape ? 2 : 1
CircleBackground {
id: background
Layout.fillHeight: true
Layout.fillWidth: true
Layout.margins: Style.hugeMargins
onColor: Style.yellow
on: true
iconSource: "weathericons/weather-clear-day"
ActionQueue {
id: actionQueue
thing: root.thing
stateName: "percentage"
}
Item {
id: awning
anchors.fill: parent
Rectangle {
anchors.centerIn: parent
width: background.contentItem.width
height: background.contentItem.height
property real progress: root.percentageState ?
dragArea.pressed ? dragArea.draggedProgress : root.percentageState.value / 100
: .5
anchors.verticalCenterOffset: -height * (1 - progress)
color: Style.tileOverlayColor
}
}
OpacityMask {
anchors.fill: background
source: ShaderEffectSource {
sourceItem: awning
hideSource: true
}
maskSource: background
}
MouseArea {
id: dragArea
anchors.centerIn: parent
width: background.contentItem.width
height: background.contentItem.height
property real draggedProgress: mouseY / height
onMouseYChanged: print("mouseY", mouseY, draggedProgress)
onReleased: {
actionQueue.sendValue(draggedProgress * 100)
}
}
}
ShutterControls {
id: shutterControls
Layout.fillWidth: true
Layout.minimumWidth: implicitWidth
Layout.preferredHeight: implicitHeight
thing: root.thing
size: Style.bigIconSize
backgroundEnabled: true
invert: true
}
}
}