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2018-12-20 23:21:31 +01:00

236 lines
8.1 KiB
C++

#include "interfaces.h"
#include "interface.h"
#include "eventtypes.h"
#include "eventtype.h"
#include "actiontypes.h"
#include "actiontype.h"
#include "statetype.h"
#include "statetypes.h"
#include "device.h"
#include "paramtypes.h"
Interfaces::Interfaces(QObject *parent) : QAbstractListModel(parent)
{
ParamTypes *pts = nullptr;
addInterface("battery", tr("Battery powered devices"));
addStateType("battery", "batteryCritical", QVariant::Bool, false,
tr("Battery level is critical"),
tr("Battery level entered critical state"));
addInterface("notifications", tr("Notification services"));
pts = createParamTypes("title", tr("Title"), QVariant::String);
addParamType(pts, "body", tr("Message body"), QVariant::String);
addActionType("notifications", "notify", tr("Send notification"), pts);
addInterface("light", tr("Lights"));
addStateType("light", "power", QVariant::Bool, true,
tr("Light is turned on"),
tr("A light is turned on or off"),
tr("Turn lights on or off"));
addInterface("dimmablelight", tr("Dimmable lights"));
addStateType("dimmablelight", "brightness", QVariant::Int, true,
tr("Light's brightness is"),
tr("A light's brightness has changed"),
tr("Set lights brightness"));
addInterface("temperaturesensor", tr("Temperature sensors"));
addStateType("temperaturesensor", "temperature", QVariant::Double, false,
tr("Temperature"),
tr("Temperature has changed"));
addInterface("simpleclosable", tr("Closable things"));
addActionType("simpleclosable", "close", tr("Close"), new ParamTypes());
addInterface("presencesensor", tr("Presence sensors"));
addStateType("presencesensor", "isPresent", QVariant::Bool, false,
tr("Is present"),
tr("Presence changed"));
addInterface("blind", tr("Blinds"));
addActionType("blind", "close", tr("Close"), new ParamTypes());
addActionType("blind", "open", tr("Open"), new ParamTypes());
addInterface("awning", tr("Awnings"));
addActionType("awning", "close", tr("Close"), new ParamTypes());
addActionType("awning", "open", tr("Open"), new ParamTypes());
addInterface("shutter", tr("Shutters"));
addActionType("shutter", "close", tr("Close"), new ParamTypes());
addActionType("shutter", "open", tr("Open"), new ParamTypes());
addInterface("garagegate", tr("Garage gates"));
addActionType("garagegate", "close", tr("Close"), new ParamTypes());
addActionType("garagegate", "open", tr("Open"), new ParamTypes());
addInterface("co2sensor", tr("Air sensors"));
addStateType("co2sensor", "co2", QVariant::Double, false,
tr("Air quality"),
tr("Air quality changed"));
addInterface("humiditysensor", tr("Humidity sensors"));
addStateType("humiditysensor", "humidity", QVariant::Double, false,
tr("Humidity"),
tr("Humidity changed"));
addInterface("daylightsensor", tr("Daylight sensors"));
addStateType("daylightsensor", "daylight", QVariant::Bool, false,
tr("Daylight"),
tr("Daylight changed"));
addInterface("evcharger", tr("EV charger"));
addStateType("evcharger", "power", QVariant::Bool, true,
tr("Charging"),
tr("Charging changed"),
tr("Enable charging"));
addInterface("volumecontroller", tr("Speakers"));
addActionType("volumecontroller", "increaseVolume", tr("Increase volume"), new ParamTypes());
addActionType("volumecontroller", "decreaseVolume", tr("Decrease volume"), new ParamTypes());
addInterface("gateway", tr("Gateways"));
addStateType("gateway", "connected", QVariant::Bool, false,
tr("Connected"),
tr("Connected changed"));
addInterface("heating", tr("Heatings"));
addStateType("heating", "power", QVariant::Bool, true,
tr("Heating enabled"),
tr("Heating enabled changed"),
tr("Enable heating"));
addInterface("mediaplayer", tr("Media players"));
addStateType("mediaplayer", "playbackStatus", QVariant::String, true,
tr("Playback status"),
tr("Playback status changed"),
tr("Set playback status"));
}
int Interfaces::rowCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
return m_list.count();
}
QVariant Interfaces::data(const QModelIndex &index, int role) const
{
switch (role) {
case RoleName:
return m_list.at(index.row())->name();
case RoleDisplayName:
return m_list.at(index.row())->displayName();
}
return QVariant();
}
QHash<int, QByteArray> Interfaces::roleNames() const
{
QHash<int, QByteArray> roles;
roles.insert(RoleName, "name");
roles.insert(RoleDisplayName, "displayName");
return roles;
}
Interface *Interfaces::get(int index) const
{
return m_list.at(index);
}
Interface *Interfaces::findByName(const QString &name) const
{
foreach (Interface* iface, m_list) {
if (iface->name() == name) {
return iface;
}
}
return nullptr;
}
void Interfaces::addInterface(const QString &name, const QString &displayName)
{
Interface *iface = new Interface(name, displayName, this);
m_list.append(iface);
}
void Interfaces::addEventType(const QString &interfaceName, const QString &name, const QString &displayName, ParamTypes *paramTypes)
{
Interface *iface = nullptr;
foreach (Interface* i, m_list) {
if (i->name() == interfaceName) {
iface = i;
break;
}
}
Q_ASSERT_X(iface != nullptr, "Interfaces", "Interface not found");
EventType *et = new EventType();
et->setName(name);
et->setDisplayName(displayName);
et->setParamTypes(paramTypes);
iface->eventTypes()->addEventType(et);
}
void Interfaces::addActionType(const QString &interfaceName, const QString &name, const QString &displayName, ParamTypes *paramTypes)
{
Interface *iface = nullptr;
foreach (Interface* i, m_list) {
if (i->name() == interfaceName) {
iface = i;
break;
}
}
Q_ASSERT_X(iface != nullptr, "Interfaces", "Interface not found");
ActionType *at = new ActionType();
at->setName(name);
at->setDisplayName(displayName);
at->setParamTypes(paramTypes);
iface->actionTypes()->addActionType(at);
}
void Interfaces::addStateType(const QString &interfaceName, const QString &name, QVariant::Type type, bool writable, const QString &displayName, const QString &displayNameEvent, const QString &displayNameAction)
{
Interface *iface = nullptr;
foreach (Interface* i, m_list) {
if (i->name() == interfaceName) {
iface = i;
break;
}
}
Q_ASSERT_X(iface != nullptr, "Interfaces", "Interface not found");
StateType *st = new StateType();
st->setName(name);
st->setDisplayName(displayName);
st->setType(type);
iface->stateTypes()->addStateType(st);
ParamTypes *pts = createParamTypes(name, displayName, type);
addEventType(interfaceName, name, displayNameEvent, pts);
if (writable) {
addActionType(interfaceName, name, displayNameAction, pts);
}
}
ParamTypes *Interfaces::createParamTypes(const QString &name, const QString &displayName, QVariant::Type type, const QVariant &defaultValue, const QVariant &minValue, const QVariant &maxValue)
{
ParamTypes *pts = new ParamTypes();
ParamType *pt = new ParamType(name, type, defaultValue);
pt->setDisplayName(displayName);
pt->setMinValue(minValue);
pt->setMaxValue(maxValue);
pts->addParamType(pt);
return pts;
}
void Interfaces::addParamType(ParamTypes *paramTypes, const QString &name, const QString &displayName, QVariant::Type type, const QVariant &defaultValue, const QVariant &minValue, const QVariant &maxValue)
{
ParamType *pt = new ParamType(name, type, defaultValue);
pt->setDisplayName(displayName);
pt->setMinValue(minValue);
pt->setMaxValue(maxValue);
paramTypes->addParamType(pt);
}