80 lines
2.8 KiB
QML
80 lines
2.8 KiB
QML
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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import QtQuick 2.0
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import Nymea 1.0
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Item {
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id: arrows
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width: Style.iconSize * 2
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height: parent.height * .6
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clip: true
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visible: state !== ""
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state: "" // "opening", "closing" or ""
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readonly property bool up: arrows.state === "opening"
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// NumberAnimation doesn't reload to/from while it's running. If we switch from closing to opening or vice versa
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// we need to somehow stop and start the animation
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property bool animationHack: true
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onAnimationHackChanged: {
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if (!animationHack) hackTimer.start();
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}
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Timer { id: hackTimer; interval: 1; onTriggered: arrows.animationHack = true }
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onStateChanged: arrows.animationHack = false
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NumberAnimation {
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target: arrowColumn
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property: "y"
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duration: 500
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easing.type: Easing.Linear
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from: arrows.up ? Style.iconSize : -Style.iconSize
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to: arrows.up ? -Style.iconSize : Style.iconSize
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loops: Animation.Infinite
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running: arrows.animationHack && (arrows.state === "opening" || arrows.state === "closing")
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}
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Column {
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id: arrowColumn
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width: parent.width
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Repeater {
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model: arrows.height / Style.iconSize + 1
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ColorIcon {
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name: arrows.up ? "../images/up.svg" : "../images/down.svg"
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width: parent.width
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height: width
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color: Style.accentColor
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}
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}
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}
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}
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