TEMPLATE=app TARGET=mea include(../mea.pri) QT += qml quick quickcontrols2 svg websockets bluetooth INCLUDEPATH += $$top_srcdir/libnymea-common \ $$top_srcdir/libmea-core LIBS += -L$$top_builddir/libmea-core/ -lmea-core \ -L$$top_builddir/libnymea-common/ -lnymea-common win32:Debug:LIBS += -L$$top_builddir/libmea-core/debug \ -L$$top_builddir/libnymea-common/debug win32:Release:LIBS += -L$$top_builddir/libmea-core/release \ -L$$top_builddir/libnymea-common/release linux:!android:LIBS += -lavahi-client -lavahi-common PRE_TARGETDEPS += ../libmea-core ../libnymea-common HEADERS += \ stylecontroller.h SOURCES += main.cpp \ stylecontroller.cpp RESOURCES += \ resources.qrc contains(ANDROID_TARGET_ARCH,armeabi-v7a) { ANDROID_EXTRA_LIBS = \ /opt/android-openssl/prebuilt/armeabi-v7a/libcrypto.so \ /opt/android-openssl/prebuilt/armeabi-v7a/libssl.so } android { ANDROID_PACKAGE_SOURCE_DIR = $$PWD/../packaging/android QT += androidextras DISTFILES += \ $$ANDROID_PACKAGE_SOURCE_DIR/AndroidManifest.xml \ $$ANDROID_PACKAGE_SOURCE_DIR/gradle/wrapper/gradle-wrapper.jar \ $$ANDROID_PACKAGE_SOURCE_DIR/gradlew \ $$ANDROID_PACKAGE_SOURCE_DIR/res/values/libs.xml \ $$ANDROID_PACKAGE_SOURCE_DIR/build.gradle \ $$ANDROID_PACKAGE_SOURCE_DIR/gradle/wrapper/gradle-wrapper.properties \ $$ANDROID_PACKAGE_SOURCE_DIR/gradlew.bat \ $$ANDROID_PACKAGE_SOURCE_DIR/LICENSE } macx: { PRODUCT_NAME=mea plist.input = ../packaging/osx/Info.plist.in plist.output = $$OUT_PWD/Info.plist QMAKE_SUBSTITUTES += plist QMAKE_INFO_PLIST = $$OUT_PWD/Info.plist OTHER_FILES += ../packaging/osx/Info.plist.in ICON = ../packaging/osx/icon.icns } ios: { message("iOS build") QMAKE_TARGET_BUNDLE_PREFIX = io.guh QMAKE_BUNDLE = mea # Configure generated xcode project to have our bundle id xcode_product_bundle_identifier_setting.value = $${QMAKE_TARGET_BUNDLE_PREFIX}.$${QMAKE_BUNDLE} plist.input = ../packaging/ios/Info.plist.in plist.output = $$OUT_PWD/Info.plist QMAKE_SUBSTITUTES += plist QMAKE_INFO_PLIST = $$OUT_PWD/Info.plist OTHER_FILES += ../packaging/ios/Info.plist.in ios_icon_files.files += $$files(../packaging/ios/AppIcon*.png) ios_launch_images.files += $$files(../packaging/ios/LaunchImage*.png) ../packaging/ios/LaunchScreen1.xib QMAKE_BUNDLE_DATA += ios_icon_files ios_launch_images message("ls: $${qmake_launch_screen}") } BR=$$BRANDING !equals(BR, "") { DEFINES += BRANDING=\\\"$${BR}\\\" win32:RCC_ICONS += ../packaging/windows_$${BR}/packages/io.guh.$${BR}/meta/logo.ico } else { win32:RCC_ICONS += ../packaging/windows/packages/io.guh.mea/meta/logo.ico } target.path = /usr/bin INSTALLS += target