/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2017 Simon Stuerz * * * * This file is part of nymea:app * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; If not, see * * . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef STATETYPES_H #define STATETYPES_H #include #include #include "statetype.h" class StateTypes : public QAbstractListModel { Q_OBJECT Q_PROPERTY(int count READ rowCount NOTIFY countChanged) public: enum Role { RoleId, RoleName, RoleDisplayName, RoleType, RoleDefaultValue, RoleUnit, RoleUnitString }; StateTypes(QObject *parent = 0); QList stateTypes(); Q_INVOKABLE StateType *get(int index) const; Q_INVOKABLE StateType *getStateType(const QString &stateTypeId) const; int rowCount(const QModelIndex & parent = QModelIndex()) const; QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const; void addStateType(StateType *stateType); Q_INVOKABLE StateType *findByName(const QString &name) const; void clearModel(); protected: QHash roleNames() const; signals: void countChanged(); private: QList m_stateTypes; }; #endif // STATETYPES_H