#ifndef RULETEMPLATE_H #define RULETEMPLATE_H #include class EventDescriptorTemplates; class RuleActionTemplates; class StateEvaluatorTemplate; class RuleTemplate : public QObject { Q_OBJECT Q_PROPERTY(QString interfaceName READ interfaceName CONSTANT) Q_PROPERTY(QString description READ description CONSTANT) Q_PROPERTY(QString ruleNameTemplate READ ruleNameTemplate CONSTANT) Q_PROPERTY(EventDescriptorTemplates* eventDescriptorTemplates READ eventDescriptorTemplates CONSTANT) Q_PROPERTY(StateEvaluatorTemplate* stateEvaluatorTemplate READ stateEvaluatorTemplate CONSTANT) Q_PROPERTY(RuleActionTemplates* ruleActionTemplates READ ruleActionTemplates CONSTANT) Q_PROPERTY(RuleActionTemplates* ruleExitActionTemplates READ ruleExitActionTemplates CONSTANT) public: explicit RuleTemplate(const QString &interfaceName, const QString &description, const QString &ruleNameTemplate, QObject *parent = nullptr); QString interfaceName() const; QString description() const; QString ruleNameTemplate() const; EventDescriptorTemplates* eventDescriptorTemplates() const; StateEvaluatorTemplate* stateEvaluatorTemplate() const; void setStateEvaluatorTemplate(StateEvaluatorTemplate *stateEvaluatorTemplate); RuleActionTemplates* ruleActionTemplates() const; RuleActionTemplates* ruleExitActionTemplates() const; private: QString m_interfaceName; QString m_description; QString m_ruleNameTemplate; EventDescriptorTemplates* m_eventDescriptorTemplates = nullptr; StateEvaluatorTemplate* m_stateEvaluatorTemplate = nullptr; RuleActionTemplates *m_ruleActionTemplates = nullptr; RuleActionTemplates *m_ruleExitActionTemplates = nullptr; }; #endif // RULETEMPLATE_H