/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef IOCONNECTIONS_H #define IOCONNECTIONS_H #include "ioconnection.h" #include class IOConnections : public QAbstractListModel { Q_OBJECT Q_PROPERTY(int count READ rowCount NOTIFY countChanged) public: enum Roles { RoleInputThingId, RoleInputStateTypeId, RoleOutputThingId, RoleOutputStateTypeId, RoleInverted }; Q_ENUM(Roles) explicit IOConnections(QObject *parent = nullptr); int rowCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role) const override; QHash roleNames() const override; void addIOConnection(IOConnection *ioConnection); void removeIOConnection(const QUuid &ioConnectionId); void clearModel(); Q_INVOKABLE IOConnection* getIOConnection(const QUuid &ioConnectionId) const; Q_INVOKABLE IOConnection* findIOConnectionByInput(const QUuid &inputThingId, const QUuid &inputStateTypeId) const; Q_INVOKABLE IOConnection* findIOConnectionByOutput(const QUuid &outputThingId, const QUuid &outputStateTypeId) const; signals: void countChanged(); private: QList m_list; }; #endif // IOCONNECTIONS_H