#include "scripts.h" #include "script.h" Scripts::Scripts(QObject *parent) : QAbstractListModel(parent) { } int Scripts::rowCount(const QModelIndex &parent) const { Q_UNUSED(parent) return m_list.count(); } QVariant Scripts::data(const QModelIndex &index, int role) const { switch (role) { case RoleId: return m_list.at(index.row())->id(); case RoleName: return m_list.at(index.row())->name(); } return QVariant(); } QHash Scripts::roleNames() const { QHash roles; roles.insert(RoleId, "id"); roles.insert(RoleName, "name"); return roles; } void Scripts::clear() { beginResetModel(); qDeleteAll(m_list); m_list.clear(); endResetModel(); emit countChanged(); } void Scripts::addScript(Script *script) { script->setParent(this); beginInsertRows(QModelIndex(), m_list.count(), m_list.count()); m_list.append(script); endInsertRows(); emit countChanged(); } Script* Scripts::get(int index) const { if (index < 0 || index >= m_list.count()) { return nullptr; } return m_list.at(index); } Script *Scripts::getScript(const QUuid &scriptId) { foreach (Script *script, m_list) { if (script->id() == scriptId) { return script; } } return nullptr; }