import QtQuick 2.9 import QtQuick.Layouts 1.2 import QtQuick.Controls 2.1 import Nymea 1.0 BigTile { id: root property Thing thing: null readonly property State connectedState: thing.stateByName("connected") readonly property bool isConnected: connectedState === null || connectedState.value === true readonly property bool isEnabled: thing.setupStatus == Thing.ThingSetupStatusComplete && isConnected onPressAndHold: { var contextMenuComponent = Qt.createComponent("../components/ThingContextMenu.qml"); var contextMenu = contextMenuComponent.createObject(root, { thing: root.thing }) contextMenu.x = Qt.binding(function() { return (root.width - contextMenu.width) / 2 }) contextMenu.open() } header: RowLayout { id: headerRow visible: root.showHeader width: parent.width Layout.margins: app.margins / 2 Label { Layout.fillWidth: true text: root.thing.name elide: Text.ElideRight } ThingStatusIcons { thing: root.thing } } }