/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef STATE_H #define STATE_H #include #include #include class State : public QObject { Q_OBJECT Q_PROPERTY(QUuid thingId READ thingId CONSTANT) Q_PROPERTY(QUuid stateTypeId READ stateTypeId CONSTANT) Q_PROPERTY(QVariant value READ value NOTIFY valueChanged) public: explicit State(const QUuid &thingId, const QUuid &stateTypeId, const QVariant &value, QObject *parent = nullptr); QUuid thingId() const; QUuid stateTypeId() const; QVariant value() const; void setValue(const QVariant &value); private: QUuid m_thingId; QUuid m_stateTypeId; QVariant m_value; signals: void valueChanged(); }; #endif // STATE_H