#include "ruletemplate.h" #include "eventdescriptortemplate.h" #include "stateevaluatortemplate.h" #include "ruleactiontemplate.h" RuleTemplate::RuleTemplate(const QString &interfaceName, const QString &description, const QString &ruleNameTemplate, QObject *parent): QObject(parent), m_interfaceName(interfaceName), m_description(description), m_ruleNameTemplate(ruleNameTemplate), m_eventDescriptorTemplates(new EventDescriptorTemplates(this)), m_ruleActionTemplates(new RuleActionTemplates(this)), m_ruleExitActionTemplates(new RuleActionTemplates(this)) { } QString RuleTemplate::description() const { return m_description; } QString RuleTemplate::ruleNameTemplate() const { return m_ruleNameTemplate; } QStringList RuleTemplate::interfaces() const { QStringList ret; ret.append(m_eventDescriptorTemplates->interfaces()); if (m_stateEvaluatorTemplate) { ret.append(m_stateEvaluatorTemplate->interfaces()); } ret.append(m_ruleActionTemplates->interfaces()); ret.append(m_ruleExitActionTemplates->interfaces()); return ret; } EventDescriptorTemplates *RuleTemplate::eventDescriptorTemplates() const { return m_eventDescriptorTemplates; } StateEvaluatorTemplate *RuleTemplate::stateEvaluatorTemplate() const { return m_stateEvaluatorTemplate; } void RuleTemplate::setStateEvaluatorTemplate(StateEvaluatorTemplate *stateEvaluatorTemplate) { if (m_stateEvaluatorTemplate) { m_stateEvaluatorTemplate->deleteLater(); } stateEvaluatorTemplate->setParent(this); m_stateEvaluatorTemplate = stateEvaluatorTemplate; } RuleActionTemplates *RuleTemplate::ruleActionTemplates() const { return m_ruleActionTemplates; } RuleActionTemplates *RuleTemplate::ruleExitActionTemplates() const { return m_ruleExitActionTemplates; }