import QtQuick 2.8 import QtQuick.Controls 2.1 import "../components" import Guh 1.0 Page { id: root property var device: null header: GuhHeader { text: qsTr("Magic involving %1").arg(root.device.name) onBackPressed: pageStack.pop() HeaderButton { imageSource: "../images/add.svg" visible: rulesListView.count > 0 onClicked: addRule() } } function addRule() { pageStack.push(Qt.resolvedUrl("NewThingMagicPage.qml"), {device: root.device, text: "Add magic"}) } ListView { id: rulesListView anchors.fill: parent model: RulesFilterModel { id: rulesFilterModel rules: Engine.ruleManager.rules filterEventDeviceId: root.device.id } delegate: ItemDelegate { text: model.name } } Column { anchors.centerIn: parent width: parent.width - app.margins * 2 spacing: app.margins * 2 visible: rulesListView.count == 0 Label { width: parent.width wrapMode: Text.WordWrap horizontalAlignment: Text.AlignHCenter text: qsTr("There's no magic involving %1.").arg(root.device.name) font.pixelSize: app.largeFont } Label { width: parent.width wrapMode: Text.WordWrap horizontalAlignment: Text.AlignHCenter text: qsTr("Add some using the wizard stick!") font.pixelSize: app.largeFont } AbstractButton { height: app.iconSize * 4 width: height anchors.horizontalCenter: parent.horizontalCenter ColorIcon { anchors.fill: parent name: "../images/magic.svg" } onClicked: addRule() } } }