// SPDX-License-Identifier: LGPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of libnymea-app. * * libnymea-app is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * libnymea-app is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with libnymea-app. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef IOCONNECTIONWATCHER_H #define IOCONNECTIONWATCHER_H #include #include #include "ioconnection.h" #include "ioconnections.h" class IOInputConnectionWatcher : public QObject { Q_OBJECT Q_PROPERTY(IOConnections* ioConnections READ ioConnections WRITE setIOConnections NOTIFY ioConnectionsChanged) Q_PROPERTY(QUuid inputThingId READ inputThingId WRITE setInputThingId NOTIFY inputThingIdChanged) Q_PROPERTY(QUuid inputStateTypeId READ inputStateTypeId WRITE setInputStateTypeId NOTIFY inputStateTypeIdChanged) Q_PROPERTY(IOConnection* ioConnection READ ioConnection NOTIFY ioConnectionChanged) public: explicit IOInputConnectionWatcher(QObject *parent = nullptr); IOConnections* ioConnections() const; void setIOConnections(IOConnections *ioConnections); QUuid inputThingId() const; void setInputThingId(const QUuid &inputThingId); QUuid inputStateTypeId() const; void setInputStateTypeId(const QUuid &inputStateTypeId); IOConnection* ioConnection() const; signals: void ioConnectionsChanged(); void inputThingIdChanged(); void inputStateTypeIdChanged(); void ioConnectionChanged(); private: IOConnections *m_ioConnections = nullptr; QUuid m_inputThingId; QUuid m_inputStateTypeId; }; class IOOutputConnectionWatcher : public QObject { Q_OBJECT Q_PROPERTY(IOConnections* ioConnections READ ioConnections WRITE setIOConnections NOTIFY ioConnectionsChanged) Q_PROPERTY(QUuid outputThingId READ outputThingId WRITE setOutputThingId NOTIFY outputThingIdChanged) Q_PROPERTY(QUuid outputStateTypeId READ outputStateTypeId WRITE setOutputStateTypeId NOTIFY outputStateTypeIdChanged) Q_PROPERTY(IOConnection* ioConnection READ ioConnection NOTIFY ioConnectionChanged) public: explicit IOOutputConnectionWatcher(QObject *parent = nullptr); IOConnections* ioConnections() const; void setIOConnections(IOConnections *ioConnections); QUuid outputThingId() const; void setOutputThingId(const QUuid &outputThingId); QUuid outputStateTypeId() const; void setOutputStateTypeId(const QUuid &outputStateTypeId); IOConnection* ioConnection() const; signals: void ioConnectionsChanged(); void outputThingIdChanged(); void outputStateTypeIdChanged(); void ioConnectionChanged(); private: IOConnections *m_ioConnections = nullptr; QUuid m_outputThingId; QUuid m_outputStateTypeId; }; #endif // IOCONNECTIONWATCHER_H