7 Commits

Author SHA1 Message Date
Michael Zanetti
1d1424f52f fix handling DeviceChanged notification 2018-11-19 15:35:26 +01:00
Michael Zanetti
56d30ea0ca got rid of last use of Engine singleton in C++ (except the qml singleton provider) 2018-10-01 17:19:57 +02:00
Michael Zanetti
56a87e9e97 devices doesn't access the Engine singleton any more
This is a not *that* straight forward. For convenience, Devices
offers information from the DeviceClasses and used to get that stuff
from the engine. In order to solve this I've added a pointer to the
DeviceClass in Device. This however, implies that DeviceClasses
must be created before Devices and destroyed after them. As the
general concept of the system is built in such a way this isn't
an issue but it requires some extra throughts when tearing down
things.
2018-10-01 17:17:54 +02:00
Simon Stürz
5e407ff13f Add bluetooth service discovery and bluetooth interface 2018-07-31 09:31:26 +02:00
Michael Zanetti
29bc7db21e rename to nymea:app 2018-06-26 04:14:19 +02:00
Michael Zanetti
f070e67bfc improve device editing 2018-04-10 13:39:46 +02:00
Michael Zanetti
a7d9e081f0 guh-control -> mea 2018-03-09 10:20:28 +01:00