added a custom style for button

This commit is contained in:
Michael Zanetti 2018-09-05 13:44:44 +02:00
parent 42e7dccb40
commit 5623003700
4 changed files with 153 additions and 1 deletions

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@ -6,5 +6,7 @@
<file>styles/dark/ApplicationWindow.qml</file>
<file>styles/dark/Page.qml</file>
<file>styles/dark/logo.svg</file>
<file>styles/dark/Button.qml</file>
<file>styles/light/Button.qml</file>
</qresource>
</RCC>

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@ -1,4 +1,4 @@
import QtQuick 2.0
import QtQuick 2.9
import QtQuick.Templates 2.2
import QtQuick.Controls.Material 2.2

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@ -0,0 +1,75 @@
import QtQuick 2.9
import QtQuick.Templates 2.2 as T
import QtQuick.Controls.Material 2.2
import QtQuick.Controls.Material.impl 2.2
T.Button {
id: control
implicitWidth: Math.max(background ? background.implicitWidth : 0,
contentItem.implicitWidth + leftPadding + rightPadding)
implicitHeight: Math.max(background ? background.implicitHeight : 0,
contentItem.implicitHeight + topPadding + bottomPadding)
baselineOffset: contentItem.y + contentItem.baselineOffset
// external vertical padding is 6 (to increase touch area)
padding: 12
leftPadding: padding - 4
rightPadding: padding - 4
Material.elevation: flat ? control.down || control.hovered ? 2 : 0
: control.down ? 8 : 2
Material.background: flat ? "transparent" : undefined
contentItem: Text {
text: control.text
font: control.font
color: app.primaryColor
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
// TODO: Add a proper ripple/ink effect for mouse/touch input and focus state
background: Rectangle {
implicitWidth: 64
implicitHeight: 40
// external vertical padding is 6 (to increase touch area)
y: 6
width: parent.width
height: parent.height - 12
radius: height / 2
color: !control.enabled ? control.Material.buttonDisabledColor :
control.highlighted ? control.Material.highlightedButtonColor : control.Material.accentColor
PaddedRectangle {
y: parent.height - 4
width: parent.width
height: 4
radius: 2
topPadding: -2
clip: true
visible: control.checkable && (!control.highlighted || control.flat)
color: control.checked && control.enabled ? control.Material.accentColor : control.Material.secondaryTextColor
}
// The layer is disabled when the button color is transparent so you can do
// Material.background: "transparent" and get a proper flat button without needing
// to set Material.elevation as well
layer.enabled: control.enabled && control.Material.buttonColor.a > 0
layer.effect: ElevationEffect {
elevation: control.Material.elevation
}
Ripple {
clipRadius: 2
width: parent.width
height: parent.height
pressed: control.pressed
anchor: control
active: control.down || control.visualFocus || control.hovered
color: control.Material.rippleColor
}
}
}

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@ -0,0 +1,75 @@
import QtQuick 2.9
import QtQuick.Templates 2.2 as T
import QtQuick.Controls.Material 2.2
import QtQuick.Controls.Material.impl 2.2
T.Button {
id: control
implicitWidth: Math.max(background ? background.implicitWidth : 0,
contentItem.implicitWidth + leftPadding + rightPadding)
implicitHeight: Math.max(background ? background.implicitHeight : 0,
contentItem.implicitHeight + topPadding + bottomPadding)
baselineOffset: contentItem.y + contentItem.baselineOffset
// external vertical padding is 6 (to increase touch area)
padding: 12
leftPadding: padding - 4
rightPadding: padding - 4
Material.elevation: flat ? control.down || control.hovered ? 2 : 0
: control.down ? 8 : 2
Material.background: flat ? "transparent" : undefined
contentItem: Text {
text: control.text
font: control.font
color: app.primaryColor
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
// TODO: Add a proper ripple/ink effect for mouse/touch input and focus state
background: Rectangle {
implicitWidth: 64
implicitHeight: 40
// external vertical padding is 6 (to increase touch area)
y: 6
width: parent.width
height: parent.height - 12
radius: height / 2
color: !control.enabled ? control.Material.buttonDisabledColor :
control.highlighted ? control.Material.highlightedButtonColor : control.Material.accentColor
PaddedRectangle {
y: parent.height - 4
width: parent.width
height: 4
radius: 2
topPadding: -2
clip: true
visible: control.checkable && (!control.highlighted || control.flat)
color: control.checked && control.enabled ? control.Material.accentColor : control.Material.secondaryTextColor
}
// The layer is disabled when the button color is transparent so you can do
// Material.background: "transparent" and get a proper flat button without needing
// to set Material.elevation as well
layer.enabled: control.enabled && control.Material.buttonColor.a > 0
layer.effect: ElevationEffect {
elevation: control.Material.elevation
}
Ripple {
clipRadius: 2
width: parent.width
height: parent.height
pressed: control.pressed
anchor: control
active: control.down || control.visualFocus || control.hovered
color: control.Material.rippleColor
}
}
}