drop some unused stuff

This commit is contained in:
Michael Zanetti 2018-06-08 12:17:48 +02:00
parent 8fe83b4936
commit 29cf163f9e
2 changed files with 0 additions and 129 deletions

View File

@ -44,18 +44,6 @@ android {
$$ANDROID_PACKAGE_SOURCE_DIR/LICENSE
}
BR=$$BRANDING
!equals(BR, "") {
DEFINES += BRANDING=\\\"$${BR}\\\"
win32:RCC_ICONS += ../packaging/windows_$${BR}/packages/io.guh.$${BR}/meta/logo.ico
} else {
win32:RCC_ICONS += ../packaging/windows/packages/io.guh.mea/meta/logo.ico
}
withavahi: {
LIBS += -lavahi-client -lavahi-common
}
macx: {
PRODUCT_NAME=mea
plist.input = ../packaging/osx/Info.plist.in
@ -87,6 +75,5 @@ BR=$$BRANDING
win32:RCC_ICONS += ../packaging/windows/packages/io.guh.mea/meta/logo.ico
}
target.path = /usr/bin
INSTALLS += target

View File

@ -1,116 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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LastUpgradeVersion = "0610"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F07595FD31D69BEF9310832F"
BuildableName = "mea.app"
BlueprintName = "mea"
ReferencedContainer = "container:mea.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "NO">
<Testables>
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skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9E73BA301EF4580BE706E2EC"
BuildableName = "Qt Test"
BlueprintName = "Qt Test"
ReferencedContainer = "container:mea.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F07595FD31D69BEF9310832F"
BuildableName = "mea.app"
BlueprintName = "mea"
ReferencedContainer = "container:mea.xcodeproj">
</BuildableReference>
</MacroExpansion>
<CommandLineArguments>
<CommandLineArgument
argument = "$(TESTARGS)"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
disableMainThreadChecker = "YES"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "NO"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F07595FD31D69BEF9310832F"
BuildableName = "mea.app"
BlueprintName = "mea"
ReferencedContainer = "container:mea.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<EnvironmentVariables>
<EnvironmentVariable
key = "DYLD_IMAGE_SUFFIX"
value = "$(QT_LIBRARY_SUFFIX)"
isEnabled = "YES">
</EnvironmentVariable>
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<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "NO">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "F07595FD31D69BEF9310832F"
BuildableName = "mea.app"
BlueprintName = "mea"
ReferencedContainer = "container:mea.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>