drop some unused stuff
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parent
8fe83b4936
commit
29cf163f9e
13
mea/mea.pro
13
mea/mea.pro
@ -44,18 +44,6 @@ android {
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$$ANDROID_PACKAGE_SOURCE_DIR/LICENSE
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}
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BR=$$BRANDING
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!equals(BR, "") {
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DEFINES += BRANDING=\\\"$${BR}\\\"
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win32:RCC_ICONS += ../packaging/windows_$${BR}/packages/io.guh.$${BR}/meta/logo.ico
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} else {
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win32:RCC_ICONS += ../packaging/windows/packages/io.guh.mea/meta/logo.ico
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}
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withavahi: {
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LIBS += -lavahi-client -lavahi-common
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}
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macx: {
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PRODUCT_NAME=mea
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plist.input = ../packaging/osx/Info.plist.in
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@ -87,6 +75,5 @@ BR=$$BRANDING
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win32:RCC_ICONS += ../packaging/windows/packages/io.guh.mea/meta/logo.ico
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}
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target.path = /usr/bin
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INSTALLS += target
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@ -1,116 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0610"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "F07595FD31D69BEF9310832F"
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BuildableName = "mea.app"
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BlueprintName = "mea"
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ReferencedContainer = "container:mea.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "NO">
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<Testables>
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<TestableReference
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skipped = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9E73BA301EF4580BE706E2EC"
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BuildableName = "Qt Test"
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BlueprintName = "Qt Test"
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ReferencedContainer = "container:mea.xcodeproj">
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</BuildableReference>
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</TestableReference>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "F07595FD31D69BEF9310832F"
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BuildableName = "mea.app"
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BlueprintName = "mea"
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ReferencedContainer = "container:mea.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<CommandLineArguments>
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<CommandLineArgument
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argument = "$(TESTARGS)"
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isEnabled = "YES">
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</CommandLineArgument>
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</CommandLineArguments>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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disableMainThreadChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "F07595FD31D69BEF9310832F"
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BuildableName = "mea.app"
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BlueprintName = "mea"
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ReferencedContainer = "container:mea.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<EnvironmentVariables>
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<EnvironmentVariable
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key = "DYLD_IMAGE_SUFFIX"
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value = "$(QT_LIBRARY_SUFFIX)"
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isEnabled = "YES">
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</EnvironmentVariable>
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</EnvironmentVariables>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "NO">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "F07595FD31D69BEF9310832F"
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BuildableName = "mea.app"
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BlueprintName = "mea"
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ReferencedContainer = "container:mea.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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