mirror of https://github.com/nymea/nymea.git
250 lines
6.8 KiB
C++
250 lines
6.8 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "ruleaction.h"
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RuleAction::RuleAction(const ActionTypeId &actionTypeId, const ThingId &thingId, const RuleActionParams ¶ms):
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m_thingId(thingId),
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m_actionTypeId(actionTypeId),
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m_ruleActionParams(params)
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{
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}
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RuleAction::RuleAction(const QString &interface, const QString &interfaceAction, const RuleActionParams ¶ms) :
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m_interface(interface),
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m_interfaceAction(interfaceAction),
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m_ruleActionParams(params)
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{
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}
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RuleAction::RuleAction(const ThingId &thingId, const QString &browserItemId):
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m_thingId(thingId),
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m_browserItemId(browserItemId)
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{
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}
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RuleAction::RuleAction(const RuleAction &other) :
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m_thingId(other.thingId()),
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m_actionTypeId(other.actionTypeId()),
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m_browserItemId(other.browserItemId()),
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m_interface(other.interface()),
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m_interfaceAction(other.interfaceAction()),
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m_ruleActionParams(other.ruleActionParams())
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{
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}
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bool RuleAction::isValid() const
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{
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return (!m_actionTypeId.isNull() && !m_thingId.isNull())
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|| (!m_interface.isEmpty() && !m_interfaceAction.isEmpty())
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|| (!m_thingId.isNull() && !m_browserItemId.isEmpty());
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}
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RuleAction::Type RuleAction::type() const
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{
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if (!m_thingId.isNull() && !m_actionTypeId.isNull()) {
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return TypeThing;
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}
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if (!m_thingId.isNull() && !m_browserItemId.isEmpty()) {
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return TypeBrowser;
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}
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if (!m_interface.isEmpty() && !m_interfaceAction.isEmpty()) {
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return TypeInterface;
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}
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// uhmm... invalid...
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return TypeThing;
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}
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bool RuleAction::isEventBased() const
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{
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foreach (const RuleActionParam ¶m, m_ruleActionParams) {
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if (param.isEventBased()) {
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return true;
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}
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}
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return false;
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}
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bool RuleAction::isStateBased() const
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{
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foreach (const RuleActionParam ¶m, m_ruleActionParams) {
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if (param.isStateBased()) {
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return true;
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}
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}
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return false;
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}
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Action RuleAction::toAction() const
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{
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Action action(m_actionTypeId, m_thingId, Action::TriggeredByRule);
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ParamList params;
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foreach (const RuleActionParam &ruleActionParam, m_ruleActionParams) {
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params.append(Param(ruleActionParam.paramTypeId(), ruleActionParam.value()));
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}
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action.setParams(params);
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return action;
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}
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BrowserItemAction RuleAction::toBrowserItemAction() const
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{
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return BrowserItemAction(m_thingId, m_browserItemId);
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}
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ActionTypeId RuleAction::actionTypeId() const
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{
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return m_actionTypeId;
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}
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void RuleAction::setActionTypeId(const ActionTypeId &actionTypeId)
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{
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m_actionTypeId = actionTypeId;
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}
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QString RuleAction::browserItemId() const
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{
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return m_browserItemId;
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}
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void RuleAction::setBrowserItemId(const QString &browserItemId)
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{
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m_browserItemId = browserItemId;
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}
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ThingId RuleAction::thingId() const
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{
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return m_thingId;
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}
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void RuleAction::setThingId(const ThingId &thingId)
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{
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m_thingId = thingId;
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}
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QString RuleAction::interface() const
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{
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return m_interface;
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}
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void RuleAction::setInterface(const QString &interface)
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{
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m_interface = interface;
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}
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QString RuleAction::interfaceAction() const
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{
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return m_interfaceAction;
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}
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void RuleAction::setInterfaceAction(const QString &interfaceAction)
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{
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m_interfaceAction = interfaceAction;
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}
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RuleActionParams RuleAction::ruleActionParams() const
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{
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return m_ruleActionParams;
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}
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void RuleAction::setRuleActionParams(const RuleActionParams &ruleActionParams)
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{
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m_ruleActionParams = ruleActionParams;
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}
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RuleActionParam RuleAction::ruleActionParam(const ParamTypeId &ruleActionParamTypeId) const
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{
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foreach (const RuleActionParam &ruleActionParam, m_ruleActionParams) {
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if (ruleActionParam.paramTypeId() == ruleActionParamTypeId) {
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return ruleActionParam;
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}
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}
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return RuleActionParam();
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}
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RuleActionParam RuleAction::ruleActionParam(const QString &ruleActionParamName) const
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{
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foreach (const RuleActionParam &ruleActionParam, m_ruleActionParams) {
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if (ruleActionParam.paramName() == ruleActionParamName) {
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return ruleActionParam;
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}
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}
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return RuleActionParam();
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}
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void RuleAction::operator=(const RuleAction &other)
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{
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m_actionTypeId = other.actionTypeId();
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m_ruleActionParams = other.ruleActionParams();
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}
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QDebug operator<<(QDebug dbg, const RuleAction &ruleAction)
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{
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QDebugStateSaver saver(dbg);
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dbg.nospace() << "RuleAction(ActionTypeId:" << ruleAction.actionTypeId().toString() << ", ThingId:" << ruleAction.thingId().toString() << ", Interface:" << ruleAction.interface() << ", InterfaceAction:" << ruleAction.interfaceAction() << ", BrowserItemId:" << ruleAction.browserItemId() << ")" << endl;
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for (int i = 0; i < ruleAction.ruleActionParams().count(); i++) {
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dbg.nospace() << " " << i << ": " << ruleAction.ruleActionParams().at(i) << endl;
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}
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return dbg;
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}
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QDebug operator<<(QDebug dbg, const QList<RuleAction> &ruleActionList)
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{
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QDebugStateSaver saver(dbg);
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dbg.nospace() << "RuleActionList (count:" << ruleActionList.count() << "):" << endl;
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for (int i = 0; i < ruleActionList.count(); i++ ) {
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dbg.nospace() << " " << i << ": " << ruleActionList.at(i);
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}
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return dbg;
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}
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RuleActions::RuleActions()
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{
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}
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RuleActions::RuleActions(const QList<RuleAction> &other): QList<RuleAction>(other)
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{
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}
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QVariant RuleActions::get(int index) const
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{
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return QVariant::fromValue(at(index));
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}
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void RuleActions::put(const QVariant &variant)
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{
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append(variant.value<RuleAction>());
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}
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