nymea/libnymea/hardwareresource.h

56 lines
2.2 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2017-2018 Simon Stürz <simon.stuerz@guh.io> *
* *
* This file is part of guh. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef HARDWARERESOURCE_H
#define HARDWARERESOURCE_H
#include <QObject>
class HardwareResource : public QObject
{
Q_OBJECT
friend class HardwareManager;
public:
explicit HardwareResource(const QString &name, QObject *parent = nullptr);
virtual ~HardwareResource() = default;
QString name() const;
virtual bool available() const = 0;
virtual bool enabled() const = 0;
private:
QString m_name;
protected:
virtual void setEnabled(bool enabled) = 0;
signals:
void enabledChanged(bool enabled);
void availableChanged(bool available);
};
#endif // HARDWARERESOURCE_H