nymea/plugins/deviceplugins/dollhouse/dollhouselight.cpp

104 lines
2.8 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2016 Simon Stürz <simon.stuerz@guh.io> *
* *
* This file is part of guh. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "dollhouselight.h"
DollhouseLight::DollhouseLight(QObject *parent) :
QObject(parent),
m_color(QColor("#fff30a")),
m_brightness(100),
m_power(false)
{
}
QString DollhouseLight::name() const
{
return m_name;
}
void DollhouseLight::setName(const QString &name)
{
m_name = name;
}
QString DollhouseLight::connectionUuid() const
{
return m_connectionUuid;
}
void DollhouseLight::setConnectionUuid(const QString &connectionUuid)
{
m_connectionUuid = connectionUuid;
}
QString DollhouseLight::hostAddress() const
{
return m_hostAddress;
}
void DollhouseLight::setHostAddress(const QString &address)
{
m_hostAddress = address;
}
int DollhouseLight::lightId() const
{
return m_lightId;
}
void DollhouseLight::setLightId(const int &lightId)
{
m_lightId = lightId;
}
QColor DollhouseLight::color() const
{
return m_color;
}
void DollhouseLight::setColor(const QColor &color)
{
m_color = color;
}
int DollhouseLight::brightness() const
{
return m_brightness;
}
void DollhouseLight::setBrightness(const int &brightness)
{
m_brightness = brightness;
}
bool DollhouseLight::power() const
{
return m_power;
}
void DollhouseLight::setPower(const bool &power)
{
m_power = power;
}