mirror of https://github.com/nymea/nymea.git
85 lines
3.5 KiB
C++
85 lines
3.5 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2018 Developer Name <developer.name@example.com> *
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* *
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* This file is part of nymea. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "devicepluginsimplebutton.h"
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#include "plugininfo.h"
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DevicePluginSimpleButton::DevicePluginSimpleButton()
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{
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}
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void DevicePluginSimpleButton::init()
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{
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// Initialize/create objects
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}
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void DevicePluginSimpleButton::startMonitoringAutoDevices()
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{
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// Start seaching for devices which can be discovered and added automatically
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}
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void DevicePluginSimpleButton::postSetupDevice(Device *device)
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{
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qCDebug(dcSimpleButton()) << "Post setup device" << device->name() << device->params();
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// This method will be called once the setup for device is finished
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}
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void DevicePluginSimpleButton::deviceRemoved(Device *device)
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{
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qCDebug(dcSimpleButton()) << "Remove device" << device->name() << device->params();
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// Clean up all data related to this device
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}
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DeviceManager::DeviceSetupStatus DevicePluginSimpleButton::setupDevice(Device *device)
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{
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qCDebug(dcSimpleButton()) << "Setup device" << device->name() << device->params();
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return DeviceManager::DeviceSetupStatusSuccess;
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}
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DeviceManager::DeviceError DevicePluginSimpleButton::executeAction(Device *device, const Action &action)
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{
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qCDebug(dcSimpleButton()) << "Executing action for device" << device->name() << action.actionTypeId().toString() << action.params();
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// Check the device class
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if (device->deviceClassId() == simplebuttonDeviceClassId) {
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// Check the action type
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if (action.actionTypeId() == simplebuttonPressActionTypeId) {
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// Emit the pressed event on button press
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qCDebug(dcSimpleButton()) << "Emit event pressed for simple button" << device->name();
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emitEvent(Event(simplebuttonPressedEventTypeId, device->id()));
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return DeviceManager::DeviceErrorNoError;
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}
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// Unhandled action type
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return DeviceManager::DeviceErrorActionTypeNotFound;
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}
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// Unhandled device type
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return DeviceManager::DeviceErrorDeviceClassNotFound;
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}
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