mirror of https://github.com/nymea/nymea.git
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; version 3. This project is distributed in the hope that
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* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef HARDWARERESOURCE_H
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#define HARDWARERESOURCE_H
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#include <QObject>
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class HardwareResource : public QObject
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{
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Q_OBJECT
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friend class HardwareManager;
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public:
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explicit HardwareResource(const QString &name, QObject *parent = nullptr);
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virtual ~HardwareResource() = default;
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QString name() const;
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virtual bool available() const = 0;
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virtual bool enabled() const = 0;
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private:
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QString m_name;
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protected:
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virtual void setEnabled(bool enabled) = 0;
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signals:
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void enabledChanged(bool enabled);
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void availableChanged(bool available);
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};
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#endif // HARDWARERESOURCE_H
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