nymea/libnymea-core/servers/tunnelproxyserver.h

89 lines
3.0 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2021, nymea GmbH
* Contact: contact@nymea.io
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* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
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#ifndef TUNNELPROXYSERVER_H
#define TUNNELPROXYSERVER_H
#include <QObject>
#include <QTimer>
#include "transportinterface.h"
#include <tunnelproxy/tunnelproxysocket.h>
#include <tunnelproxy/tunnelproxysocketserver.h>
namespace nymeaserver {
using namespace remoteproxyclient;
class TunnelProxyServer : public TransportInterface
{
Q_OBJECT
public:
explicit TunnelProxyServer(const QString &serverName, const QUuid &serverUuid, const ServerConfiguration &configuration, QObject *parent = nullptr);
~TunnelProxyServer() override;
void sendData(const QUuid &clientId, const QByteArray &data) override;
void sendData(const QList<QUuid> &clients, const QByteArray &data) override;
void terminateClientConnection(const QUuid &clientId) override;
public slots:
void setServerName(const QString &serverName) override;
bool startServer() override;
bool stopServer() override;
signals:
void runningChanged(bool running);
private slots:
void onStateChanged(TunnelProxySocketServer::State state);
void onServerRunningChanged(bool running);
void onErrorOccured(QAbstractSocket::SocketError error);
void onServerErrorOccured(TunnelProxySocketServer::Error error);
void onSslErrors(const QList<QSslError> &errors);
void onClientConnected(TunnelProxySocket *tunnelProxySocket);
void onClientDisconnected(TunnelProxySocket *tunnelProxySocket);
private:
TunnelProxySocketServer *m_tunnelProxySocketServer = nullptr;
QString m_serverName;
QUuid m_serverUuid;
QUrl m_serverUrl;
QHash<QUuid, TunnelProxySocket *> m_clients;
};
}
#endif // TUNNELPROXYSERVER_H