mirror of https://github.com/nymea/nymea.git
437 lines
14 KiB
C++
437 lines
14 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; version 3. This project is distributed in the hope that
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* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/*! \class DeviceClass
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\brief Describes \l{Device}{Devices}.
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\ingroup devices
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\inmodule libnymea
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It holds information general information about devices and their vendors and
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describes what actions, events and states a device supports. As this is
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just a description of device and does not represent actual \l{Device}{Devices},
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the actions, events and states are described in form of \l{EventType},
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\l{StateType} and \l{ActionType}
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\sa Device
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*/
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/*! \enum DeviceClass::CreateMethod
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This enum type specifies the CreateMethod of this \l{DeviceClass}
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\value CreateMethodUser
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The user will specify the \l{Param}s.
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\value CreateMethodAuto
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The device will be created automatically.
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\value CreateMethodDiscovery
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The device will be discovered and added by the user by selecting the DeviceDescriptorId from the list of discovered possible ones.
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*/
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/*! \enum DeviceClass::SetupMethod
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This enum type specifies the SetupMethod of this \l{DeviceClass}
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\value SetupMethodJustAdd
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The \l{Device} will be just added. This is the default value.
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\value SetupMethodDisplayPin
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During the setup, a pin will be displayed on the \l{Device}. The pin will be needed in order to pair the device.
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\value SetupMethodEnterPin
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During the setup, a pin will be needed in order to pair the \l{Device}.
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\value SetupMethodPushButton
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During the setup, a button has to be pushed in order to pair the \l{Device}.
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*/
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#include "thingclass.h"
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/*! Constructs a DeviceClass with the give \a pluginId ,\a vendorId and \a id .
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When implementing a plugin, create a DeviceClass for each device you support.
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Generate a new uuid (e.g. uuidgen) and hardode it into the plugin. The id
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should never change or it will appear as a new DeviceClass in the system. */
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ThingClass::ThingClass(const PluginId &pluginId, const VendorId &vendorId, const ThingClassId &id):
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m_id(id),
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m_vendorId(vendorId),
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m_pluginId(pluginId)
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{
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}
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/*! Returns the id of this \l{DeviceClass}. */
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ThingClassId ThingClass::id() const
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{
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return m_id;
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}
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/*! Returns the VendorId for this \l{DeviceClass} */
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VendorId ThingClass::vendorId() const
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{
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return m_vendorId;
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}
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/*! Returns the pluginId this \l{DeviceClass} is managed by. */
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PluginId ThingClass::pluginId() const
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{
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return m_pluginId;
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}
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/*! Returns true if this \l{DeviceClass} id, vendorId and pluginId are valid uuids. */
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bool ThingClass::isValid() const
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{
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return !m_id.isNull() && !m_vendorId.isNull() && !m_pluginId.isNull();
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}
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/*! Returns the name of this \l{DeviceClass}. This is visible to the user. */
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QString ThingClass::name() const
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{
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return m_name;
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}
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/*! Set the \a name of this \l{DeviceClass}. This is visible to the user. */
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void ThingClass::setName(const QString &name)
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{
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m_name = name;
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}
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/*! Returns the displayed name of this \l{DeviceClass}. This is visible to the user. */
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QString ThingClass::displayName() const
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{
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return m_displayName;
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}
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/*! Set the \a displayName of this \l{DeviceClass}. This is visible to the user. */
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void ThingClass::setDisplayName(const QString &displayName)
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{
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m_displayName = displayName;
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}
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/*! Returns the statesTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their states matching to this template. */
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StateTypes ThingClass::stateTypes() const
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{
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return m_stateTypes;
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}
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/*! Returns the \l{StateType} with the given \a stateTypeId of this \l{DeviceClass}.
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* If there is no matching \l{StateType}, an invalid \l{StateType} will be returned.*/
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StateType ThingClass::getStateType(const StateTypeId &stateTypeId)
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{
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foreach (const StateType &stateType, m_stateTypes) {
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if (stateType.id() == stateTypeId)
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return stateType;
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}
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return StateType(StateTypeId());
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}
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/*! Set the \a stateTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their states matching to this template. */
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void ThingClass::setStateTypes(const StateTypes &stateTypes)
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{
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m_stateTypes = stateTypes;
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}
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/*! Returns true if this DeviceClass has a \l{StateType} with the given \a stateTypeId. */
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bool ThingClass::hasStateType(const StateTypeId &stateTypeId) const
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{
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foreach (const StateType &stateType, m_stateTypes) {
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if (stateType.id() == stateTypeId) {
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return true;
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}
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}
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return false;
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}
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bool ThingClass::hasStateType(const QString &stateTypeName) const
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{
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foreach (const StateType &stateType, m_stateTypes) {
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if (stateType.name() == stateTypeName) {
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return true;
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}
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}
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return false;
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}
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/*! Returns the eventTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their events matching to this template. */
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EventTypes ThingClass::eventTypes() const
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{
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return m_eventTypes;
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}
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/*! Set the \a eventTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their events matching to this template. */
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void ThingClass::setEventTypes(const EventTypes &eventTypes)
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{
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m_eventTypes = eventTypes;
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}
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/*! Returns true if this DeviceClass has a \l{EventType} with the given \a eventTypeId. */
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bool ThingClass::hasEventType(const EventTypeId &eventTypeId) const
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{
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foreach (const EventType &eventType, m_eventTypes) {
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if (eventType.id() == eventTypeId) {
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return true;
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}
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}
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return false;
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}
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bool ThingClass::hasEventType(const QString &eventTypeName) const
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{
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foreach (const EventType &eventType, m_eventTypes) {
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if (eventType.name() == eventTypeName) {
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return true;
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}
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}
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return false;
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}
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/*! Returns the actionTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their actions matching to this template. */
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ActionTypes ThingClass::actionTypes() const
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{
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return m_actionTypes;
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}
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/*! Set the \a actionTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their actions matching to this template. */
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void ThingClass::setActionTypes(const ActionTypes &actionTypes)
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{
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m_actionTypes = actionTypes;
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}
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/*! Returns true if this DeviceClass has a \l{ActionType} with the given \a actionTypeId. */
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bool ThingClass::hasActionType(const ActionTypeId &actionTypeId) const
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{
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foreach (const ActionType &actionType, m_actionTypes) {
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if (actionType.id() == actionTypeId) {
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return true;
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}
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}
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return false;
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}
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bool ThingClass::hasActionType(const QString &actionTypeName) const
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{
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foreach (const ActionType &actionType, m_actionTypes) {
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if (actionType.name() == actionTypeName) {
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return true;
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}
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}
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return false;
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}
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/*! Returns the browserItemActionTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} may set those actions to their browser items. */
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ActionTypes ThingClass::browserItemActionTypes() const
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{
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return m_browserItemActionTypes;
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}
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/*! Set the \a browserActionTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} may set those actions to their browser items. */
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void ThingClass::setBrowserItemActionTypes(const ActionTypes &browserItemActionTypes)
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{
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m_browserItemActionTypes = browserItemActionTypes;
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}
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/*! Returns true if this DeviceClass has a \l{ActionType} with the given \a actionTypeId. */
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bool ThingClass::hasBrowserItemActionType(const ActionTypeId &actionTypeId)
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{
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foreach (const ActionType &actionType, m_browserItemActionTypes) {
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if (actionType.id() == actionTypeId) {
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return true;
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}
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}
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return false;
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}
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/*! Returns the params description of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their params matching to this template. */
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ParamTypes ThingClass::paramTypes() const
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{
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return m_paramTypes;
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}
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/*! Set the \a paramsTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their params matching to this template. */
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void ThingClass::setParamTypes(const ParamTypes ¶ms)
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{
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m_paramTypes = params;
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}
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/*! Returns the settings description of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their settings matching to this template. */
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ParamTypes ThingClass::settingsTypes() const
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{
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return m_settingsTypes;
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}
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/*! Set the \a settingsTypes of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their settings matching to this template. */
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void ThingClass::setSettingsTypes(const ParamTypes &settingsTypes)
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{
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m_settingsTypes = settingsTypes;
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}
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/*! Returns the discovery params description of this DeviceClass. \{Device}{Devices} created
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from this \l{DeviceClass} must have their params matching to this template. */
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ParamTypes ThingClass::discoveryParamTypes() const
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{
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return m_discoveryParamTypes;
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}
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/*! Set the \a params of this DeviceClass for the discovery. \{Device}{Devices} created
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from this \l{DeviceClass} must have their actions matching to this template. */
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void ThingClass::setDiscoveryParamTypes(const ParamTypes ¶ms)
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{
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m_discoveryParamTypes = params;
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}
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/*! Returns the \l{DeviceClass::CreateMethod}s of this \l{DeviceClass}.*/
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ThingClass::CreateMethods ThingClass::createMethods() const
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{
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return m_createMethods;
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}
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/*! Set the \a createMethods of this \l{DeviceClass}.
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\sa CreateMethod, */
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void ThingClass::setCreateMethods(ThingClass::CreateMethods createMethods)
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{
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m_createMethods = createMethods;
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}
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/*! Returns the \l{DeviceClass::SetupMethod} of this \l{DeviceClass}.*/
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ThingClass::SetupMethod ThingClass::setupMethod() const
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{
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return m_setupMethod;
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}
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/*! Set the \a setupMethod of this \l{DeviceClass}.
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\sa SetupMethod, */
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void ThingClass::setSetupMethod(ThingClass::SetupMethod setupMethod)
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{
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m_setupMethod = setupMethod;
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}
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ThingClass::DiscoveryType ThingClass::discoveryType() const
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{
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return m_discoveryType;
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}
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void ThingClass::setDiscoveryType(DiscoveryType discoveryType)
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{
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m_discoveryType = discoveryType;
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}
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/*! Returns the \l{Interfaces for DeviceClasses}{interfaces} of this \l{DeviceClass}.*/
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QStringList ThingClass::interfaces() const
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{
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return m_interfaces;
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}
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/*! Set the \a interfaces of this \l{DeviceClass}.
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\note You can find information about interfaces \l{Interfaces for DeviceClasses}{here}.
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*/
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void ThingClass::setInterfaces(const QStringList &interfaces)
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{
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m_interfaces = interfaces;
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}
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/*! Returns the interfaces that a thing does not directly implement, but it may still cater for
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them by creating childs that do implement those. This is used as a hint for clients to
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filter for desired interfaces during thing setup.
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*/
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QStringList ThingClass::providedInterfaces() const
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{
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return m_providedInterfaces;
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}
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/*! Set the list of provided interfaces. This list should contain interfaces for things that
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may be created as childs of this thing class.
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*/
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void ThingClass::setProvidedInterfaces(const QStringList &providedInterfaces)
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{
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m_providedInterfaces = providedInterfaces;
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}
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/*! Returns whether \l{Device}{Devices} created from this \l{DeviceClass} are browsable */
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bool ThingClass::browsable() const
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{
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return m_browsable;
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}
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/*! Sets whether \l{Device}{Devices} created from this \l{DeviceClass} are browsable */
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void ThingClass::setBrowsable(bool browsable)
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{
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m_browsable = browsable;
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}
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/*! Compare this \a deviceClass to another. This is effectively the same as calling a.id() == b.id(). Returns true if the ids match.*/
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bool ThingClass::operator==(const ThingClass &deviceClass) const
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{
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return m_id == deviceClass.id();
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}
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QDebug operator<<(QDebug &dbg, const ThingClass &deviceClass)
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{
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dbg << "DeviceClass ID:" << deviceClass.id() << "Name:" << deviceClass.name();
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return dbg;
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}
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ThingClasses::ThingClasses()
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{
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}
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ThingClasses::ThingClasses(const QList<ThingClass> &other): QList<ThingClass> (other)
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{
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}
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ThingClass ThingClasses::findById(const ThingClassId &id) const
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{
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foreach (const ThingClass &deviceClass, *this) {
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if (deviceClass.id() == id) {
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return deviceClass;
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}
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}
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return ThingClass();
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}
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QVariant ThingClasses::get(int index) const
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{
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return QVariant::fromValue(at(index));
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}
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void ThingClasses::put(const QVariant &variant)
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{
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append(variant.value<ThingClass>());
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}
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