nymea/plugins/deviceplugins/kodi/kodiconnection.cpp

101 lines
3.3 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2015 Simon Stuerz <simon.stuerz@guh.guru> *
* *
* This file is part of guh. *
* *
* Guh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, version 2 of the License. *
* *
* Guh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with guh. If not, see <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "kodiconnection.h"
#include "loggingcategories.h"
#include "jsonhandler.h"
#include <QPixmap>
KodiConnection::KodiConnection(const QHostAddress &hostAddress, const int &port, QObject *parent) :
QObject(parent),
m_hostAddress(hostAddress),
m_port(port),
m_connected(false)
{
m_socket = new QTcpSocket(this);
connect(m_socket, &QTcpSocket::connected, this, &KodiConnection::onConnected);
connect(m_socket, &QTcpSocket::disconnected, this, &KodiConnection::onDisconnected);
connect(m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onError(QAbstractSocket::SocketError)));
connect(m_socket, &QTcpSocket::readyRead, this, &KodiConnection::readData);
}
void KodiConnection::connectKodi()
{
if (m_socket->state() == QAbstractSocket::ConnectingState) {
return;
}
m_socket->connectToHost(m_hostAddress, m_port);
}
void KodiConnection::disconnectKodi()
{
m_socket->close();
}
QHostAddress KodiConnection::hostAddress() const
{
return m_hostAddress;
}
int KodiConnection::port() const
{
return m_port;
}
bool KodiConnection::connected()
{
return m_connected;
}
void KodiConnection::onConnected()
{
qCDebug(dcKodi) << "connected successfully to" << hostAddress().toString() << port();
m_connected = true;
emit connectionStatusChanged();
}
void KodiConnection::onDisconnected()
{
qCDebug(dcKodi) << "disconnected from" << hostAddress().toString() << port();
m_connected = false;
emit connectionStatusChanged();
}
void KodiConnection::onError(QAbstractSocket::SocketError socketError)
{
if (connected()) {
qCWarning(dcKodi) << "socket error:" << socketError << m_socket->errorString();
}
}
void KodiConnection::readData()
{
QByteArray data = m_socket->readAll();
emit dataReady(data);
}
void KodiConnection::sendData(const QByteArray &message)
{
m_socket->write(message);
}