nymea/libnymea-core/scriptengine/scriptthingmanager.h

56 lines
1.5 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea.
*
* nymea is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* nymea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with nymea. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef SCRIPTTHINGMANAGER_H
#define SCRIPTTHINGMANAGER_H
#include "integrations/thingmanager.h"
#include <QObject>
#include <QQmlParserStatus>
namespace nymeaserver {
namespace scriptengine {
class ScriptThingManager : public QObject, public QQmlParserStatus
{
Q_OBJECT
public:
explicit ScriptThingManager(QObject *parent = nullptr);
void classBegin() override;
void componentComplete() override;
signals:
private:
ThingManager *m_thingManager = nullptr;
};
}
}
#endif // SCRIPTTHINGMANAGER_H