mirror of https://github.com/nymea/nymea.git
134 lines
5.5 KiB
C++
134 lines
5.5 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2015 Simon Stuerz <simon.stuerz@guh.guru> *
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* *
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* This file is part of guh. *
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* *
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* Guh is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, version 2 of the License. *
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* *
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* Guh is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with guh. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/*!
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\page udpcommander.html
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\title UDP Commander
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\ingroup plugins
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\ingroup network
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This plugin allows to receive UDP packages over a certain UDP port and generates an \l{Event} if the message content matches
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the \l{Param} command.
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\note This plugin is ment to be combined with a \l{Rule}.
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\section3 Example
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If you create an UDP Commander on port 2323 and with the command \c{"Light 1 ON"}, following command will trigger an \l{Event} in guh
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and allows you to connect this \l{Event} with a \l{Rule}.
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\note In this example guh is running on \c localhost
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\code
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$ echo "Light 1 ON" | nc -u localhost 2323
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OK
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\endcode
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This allows you to execute \l{Action}{Actions} in your home automation system when a certain UDP message will be sent to guh.
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If the command will be recognized from guh, the sender will receive as answere a \c{"OK"} string.
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\chapter Plugin properties
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Following JSON file contains the definition and the description of all available \l{DeviceClass}{DeviceClasses}
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and \l{Vendor}{Vendors} of this \l{DevicePlugin}.
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Each \l{DeviceClass} has a list of \l{ParamType}{paramTypes}, \l{ActionType}{actionTypes}, \l{StateType}{stateTypes}
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and \l{EventType}{eventTypes}. The \l{DeviceClass::CreateMethod}{createMethods} parameter describes how the \l{Device}
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will be created in the system. A device can have more than one \l{DeviceClass::CreateMethod}{CreateMethod}.
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The \l{DeviceClass::SetupMethod}{setupMethod} describes the setup method of the \l{Device}.
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The detailed implementation of each \l{DeviceClass} can be found in the source code.
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\note If a \l{StateType} has the parameter \tt{"writable": {...}}, an \l{ActionType} with the same uuid and \l{ParamType}{ParamTypes}
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will be created automatically.
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\quotefile plugins/deviceplugins/udpcommander/devicepluginudpcommander.json
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*/
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#include "devicepluginudpcommander.h"
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#include "plugin/device.h"
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#include "plugininfo.h"
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#include "loggingcategories.h"
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DevicePluginUdpCommander::DevicePluginUdpCommander()
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{
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}
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DeviceManager::HardwareResources DevicePluginUdpCommander::requiredHardware() const
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{
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return DeviceManager::HardwareResourceNone;
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}
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DeviceManager::DeviceSetupStatus DevicePluginUdpCommander::setupDevice(Device *device)
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{
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// check port
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bool portOk = false;
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int port = device->paramValue("port").toInt(&portOk);
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if (!portOk || port <= 0 || port > 65535) {
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qCWarning(dcUdpCommander) << device->paramValue("name") << ": invalid port:" << device->paramValue("port").toString() << ".";
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return DeviceManager::DeviceSetupStatusFailure;
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}
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QUdpSocket *udpSocket = new QUdpSocket(this);
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if (!udpSocket->bind(QHostAddress::Any, port)) {
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qCWarning(dcUdpCommander) << device->paramValue("name") << "can't bind to port" << port << ".";
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delete udpSocket;
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return DeviceManager::DeviceSetupStatusFailure;
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}
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connect(udpSocket, SIGNAL(readyRead()), this, SLOT(readPendingDatagrams()));
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m_commanderList.insert(udpSocket, device);
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return DeviceManager::DeviceSetupStatusSuccess;
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}
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void DevicePluginUdpCommander::deviceRemoved(Device *device)
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{
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QUdpSocket *socket = m_commanderList.key(device);
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m_commanderList.remove(socket);
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socket->close();
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socket->deleteLater();
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}
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void DevicePluginUdpCommander::readPendingDatagrams()
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{
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QUdpSocket *socket= qobject_cast<QUdpSocket*>(sender());
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Device *device = m_commanderList.value(socket);
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QByteArray datagram;
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QHostAddress sender;
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quint16 senderPort;
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while (socket->hasPendingDatagrams()) {
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datagram.resize(socket->pendingDatagramSize());
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socket->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort);
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}
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if (datagram == device->paramValue("command").toByteArray() ||
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datagram == device->paramValue("command").toByteArray() + "\n") {
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qCDebug(dcUdpCommander) << device->paramValue("name").toString() << " got command from" << sender.toString() << senderPort;
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emit emitEvent(Event(commandReceivedEventTypeId, device->id()));
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socket->writeDatagram("OK\n", sender, senderPort);
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}
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}
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