mirror of https://github.com/nymea/nymea.git
300 lines
11 KiB
C++
300 lines
11 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2015 Simon Stürz <simon.stuerz@guh.io> *
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* Copyright (C) 2014 Michael Zanetti <michael_zanetti@gmx.net> *
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* *
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* This file is part of nymea. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/*!
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\class RuleActionParam
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\brief Holds the parameters for a \l{RuleAction}.
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\ingroup nymea-types
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\ingroup rules
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\inmodule libnymea
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A RuleActionParam allows rules to take over an \l{Event} parameter into a rule
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\l{RuleAction}.
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RuleActionParams are identified by either paramTypeId or paramName (for interface based actions).
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The parameter value can either be a static \l{value}, a pair of \l{EventTypeId} and \l{ParamTypeId} or a pair of
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\l{DeviceId} and \l{StateTypeId}.
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When composing the actual Param for the executeAction() call the value is generated as follows:
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- Static value params are filled with \l{RuleActionParam::paramTypeId()} and the \l{RuleActionParam::value()}
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- Event based actions are filled with \l{RuleActionParam::paramTypeId()} and the param value of the event that triggered this rule, identified by \l{RuleActionParam::eventTypeId()} and \l{RuleActionParam::eventParamTypeId()}
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- State based actions are filled with \l{RuleActionParam::paramTypeId()} and the current value of the state identified by \l{RuleActionParam::deviceId()} and \l{RuleActionParam::stateTypeId()}
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If the param types are not matching, nymea will do a best effort to cast the values. E.g. a RuleActionParam for
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a param of type "string" and a state of type "int" would cast the integer to a string which would always work.
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However, the other way round, having a parameter requiring an "int" value, and reading the value from a state of type
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"string" might work, if the string does only hold numbers but would fail.
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\sa nymeaserver::Rule, RuleAction,
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*/
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#include "ruleactionparam.h"
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/*! Constructs a \l{RuleActionParam} with the given \a param.
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* \sa Param, */
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RuleActionParam::RuleActionParam(const Param ¶m) :
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m_paramTypeId(param.paramTypeId()),
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m_value(param.value())
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramTypeId and \a value.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const QVariant &value):
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m_paramTypeId(paramTypeId),
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m_value(value)
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramTypeId, \a eventTypeId and \a eventParamTypeId.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const EventTypeId &eventTypeId, const ParamTypeId &eventParamTypeId):
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m_paramTypeId(paramTypeId),
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m_eventTypeId(eventTypeId),
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m_eventParamTypeId(eventParamTypeId)
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramTypeId, \a stateDeviceId and \a stateTypeId.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const DeviceId &stateDeviceId, const StateTypeId &stateTypeId):
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m_paramTypeId(paramTypeId),
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m_stateDeviceId(stateDeviceId),
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m_stateTypeId(stateTypeId)
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramName and \a value.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const QString ¶mName, const QVariant &value):
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m_paramName(paramName),
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m_value(value)
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramName, \a eventTypeId and \a eventParamTypeId.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const QString ¶mName, const EventTypeId &eventTypeId, const ParamTypeId &eventParamTypeId):
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m_paramName(paramName),
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m_eventTypeId(eventTypeId),
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m_eventParamTypeId(eventParamTypeId)
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{
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}
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/*! Constructs a \l{RuleActionParam} with the given \a paramName, \a stateDeviceId and \a stateTypeId.
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* \sa Param, Event, */
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RuleActionParam::RuleActionParam(const QString ¶mName, const DeviceId &stateDeviceId, const StateTypeId &stateTypeId):
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m_paramName(paramName),
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m_stateDeviceId(stateDeviceId),
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m_stateTypeId(stateTypeId)
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{
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}
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/*! Returns the \l ParamTypeId of this \l RuleActionParam. */
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ParamTypeId RuleActionParam::paramTypeId() const
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{
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return m_paramTypeId;
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}
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/*! Returns the name of this RuleActionParam. */
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QString RuleActionParam::paramName() const
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{
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return m_paramName;
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}
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/*! Returns the value of this RuleActionParam. */
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QVariant RuleActionParam::value() const
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{
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return m_value;
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}
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/*! Sets the \a value of this RuleActionParam. */
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void RuleActionParam::setValue(const QVariant &value)
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{
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m_value = value;
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}
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/*! Return the EventTypeId of the \l{Event} with the \l{Param} which will be taken over in the \l{RuleAction}. */
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EventTypeId RuleActionParam::eventTypeId() const
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{
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return m_eventTypeId;
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}
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/*! Sets the \a eventTypeId of the \l{Event} with the \l{Param} which will be taken over in the \l{RuleAction}. */
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void RuleActionParam::setEventTypeId(const EventTypeId &eventTypeId)
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{
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m_eventTypeId = eventTypeId;
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}
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/*! Returns the eventParamTypeId of this RuleActionParam. */
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ParamTypeId RuleActionParam::eventParamTypeId() const
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{
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return m_eventParamTypeId;
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}
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/*! Sets the \a eventParamTypeId of this RuleActionParam. */
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void RuleActionParam::setEventParamTypeId(const ParamTypeId &eventParamTypeId)
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{
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m_eventParamTypeId = eventParamTypeId;
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}
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/*! Returns the deviceId identifying the device to use a state value from. */
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DeviceId RuleActionParam::stateDeviceId() const
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{
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return m_stateDeviceId;
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}
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/*! Sets the deviceId identifying the device to use a state value from. */
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void RuleActionParam::setStateDeviceId(const DeviceId &stateDeviceId)
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{
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m_stateDeviceId = stateDeviceId;
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}
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/*! Returns the stateTypeId identifying the state to use the value. */
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StateTypeId RuleActionParam::stateTypeId() const
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{
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return m_stateTypeId;
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}
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/*! Sets the stateTypeId identifying the state to use the value from. */
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void RuleActionParam::setStateTypeId(const StateTypeId &stateTypeId)
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{
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m_stateTypeId = stateTypeId;
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}
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/*! Returns true if the \tt{(paramTypeId AND value) XOR (paramTypeId AND eventTypeId AND eventParamName)} of this RuleActionParam are set.*/
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bool RuleActionParam::isValid() const
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{
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if (m_paramTypeId.isNull() && m_paramName.isNull()) {
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return false;
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}
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return isValueBased() ^ isEventBased() ^ isStateBased();
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}
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bool RuleActionParam::isValueBased() const
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{
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return !m_value.isNull();
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}
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bool RuleActionParam::isEventBased() const
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{
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return !m_eventTypeId.isNull() && !m_eventParamTypeId.isNull();
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}
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bool RuleActionParam::isStateBased() const
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{
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return !m_stateDeviceId.isNull() && !m_stateTypeId.isNull();
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}
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/*! Writes the paramTypeId, value, eventId and eventParamTypeId of the given \a ruleActionParam to \a dbg. */
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QDebug operator<<(QDebug dbg, const RuleActionParam &ruleActionParam)
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{
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dbg.nospace() << "RuleActionParam(ParamTypeId: " << ruleActionParam.paramTypeId().toString() << ", Name:" << ruleActionParam.paramName() << ", Value:" << ruleActionParam.value();
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if (ruleActionParam.eventTypeId() != EventTypeId()) {
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dbg.nospace() << ", EventTypeId:" << ruleActionParam.eventTypeId().toString() << ", EventParamTypeId:" << ruleActionParam.eventParamTypeId().toString() << ")";
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} else {
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dbg.nospace() << ")";
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}
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return dbg;
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}
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// ActionTypeParamList
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/*!
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\class RuleActionParamList
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\brief Holds a list of \l{RuleActionParam}{RuleActionParams}
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\ingroup types
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\inmodule libnymea
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\sa RuleActionParam, RuleAction,
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*/
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/*! Returns true if this \l{RuleActionParamList} contains a \l{RuleActionParam} with the given \a ruleActionParamTypeId. */
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bool RuleActionParamList::hasParam(const ParamTypeId &ruleActionParamTypeId) const
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{
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return m_ids.contains(ruleActionParamTypeId);
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}
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/*! Returns true if this \l{RuleActionParamList} contains a \l{RuleActionParam} with the given \a ruleActionParamName. */
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bool RuleActionParamList::hasParam(const QString &ruleActionParamName) const
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{
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foreach (const RuleActionParam ¶m, *this) {
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if (param.paramName() == ruleActionParamName) {
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return true;
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}
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}
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return false;
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}
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/*! Returns the value of the \l{RuleActionParam} with the given \a ruleActionParamTypeId. */
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QVariant RuleActionParamList::paramValue(const ParamTypeId &ruleActionParamTypeId) const
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{
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foreach (const RuleActionParam ¶m, *this) {
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if (param.paramTypeId() == ruleActionParamTypeId) {
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return param.value();
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}
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}
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return QVariant();
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}
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/*! Returns true if the \a value of the \l{RuleActionParam} with the given \a ruleActionParamTypeId could be set successfully. */
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bool RuleActionParamList::setParamValue(const ParamTypeId &ruleActionParamTypeId, const QVariant &value)
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{
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for (int i = 0; i < count(); i++) {
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if (this->operator [](i).paramTypeId() == ruleActionParamTypeId) {
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this->operator [](i).setValue(value);
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return true;
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}
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}
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return false;
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}
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/*! Appends the given \a ruleActionParam to a RuleActionParamList. */
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RuleActionParamList RuleActionParamList::operator<<(const RuleActionParam &ruleActionParam)
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{
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this->append(ruleActionParam);
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m_ids.append(ruleActionParam.paramTypeId());
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return *this;
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}
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/*! Writes the ruleActionParam of the given \a ruleActionParams to \a dbg. */
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QDebug operator<<(QDebug dbg, const RuleActionParamList &ruleActionParams)
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{
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dbg.nospace() << "RuleActionParamList (count:" << ruleActionParams.count() << ")" << endl;
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for (int i = 0; i < ruleActionParams.count(); i++ ) {
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dbg.nospace() << " " << i << ": " << ruleActionParams.at(i) << endl;
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}
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return dbg.space();
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}
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