nymea/server/ruleengine.cpp

69 lines
1.9 KiB
C++

#include "ruleengine.h"
#include "hivecore.h"
#include "devicemanager.h"
#include <QSettings>
#include <QDebug>
#include <QStringList>
#include <QStandardPaths>
QString rulesFileName = "hiveyourhome/rules";
RuleEngine::RuleEngine(QObject *parent) :
QObject(parent)
{
QSettings settings(rulesFileName);
qDebug() << "loading rules from" << rulesFileName;
foreach (const QString &idString, settings.childGroups()) {
qDebug() << "found rule" << idString;
settings.beginGroup(idString);
settings.beginGroup("action");
Action action = Action(settings.value("deviceId").toUuid(), settings.value("id").toUuid());
action.setName(settings.value("name").toString());
action.setParams(settings.value("params").toList());
settings.endGroup();
settings.endGroup();
Rule rule = Rule(QUuid(idString), settings.value("triggerTypeId").toUuid(), action);
m_rules.append(rule);
}
}
QList<Action> RuleEngine::evaluateTrigger(const Trigger &trigger)
{
QList<Action> actions;
for (int i = 0; i < m_rules.count(); ++i) {
if (m_rules.at(i).triggerTypeId() == trigger.triggerTypeId()) {
actions << m_rules.at(i).action();
}
}
return actions;
}
RuleEngine::RuleError RuleEngine::addRule(const QUuid &triggerTypeId, const Action &action)
{
Rule rule = Rule(QUuid::createUuid(), triggerTypeId, action);
m_rules.append(rule);
QSettings settings(rulesFileName);
settings.beginGroup(rule.id().toString());
settings.setValue("triggerTypeId", rule.triggerTypeId());
settings.beginGroup("action");
settings.setValue("id", rule.action().id());
settings.setValue("deviceId", rule.action().deviceId());
settings.setValue("name", rule.action().name());
settings.setValue("params", rule.action().params());
settings.endGroup();
return RuleErrorNoError;
}
QList<Rule> RuleEngine::rules() const
{
return m_rules;
}