nymea/libguh/types/state.cpp

65 lines
2.3 KiB
C++

/****************************************************************************
* *
* This file is part of guh. *
* *
* Guh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, version 2 of the License. *
* *
* Guh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License *
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***************************************************************************/
/*!
\class State
\brief Holds the parameters of a State of a \l{Device}.
\ingroup types
\inmodule libguh
States hold the state values for devices. A State is associated to a \l{Device} by
the \l{State::deviceId()} and represents the value of a state described in a \l{StateType}
\sa StateType
*/
#include "state.h"
/*! Constructs a State reflecting the \l{StateType} given by \a stateTypeId
and associated with the \l{Device} given by \a deviceId */
State::State(const StateTypeId &stateTypeId, const DeviceId &deviceId):
m_stateTypeId(stateTypeId),
m_deviceId(deviceId)
{
}
/*! Returns the id of the StateType describing this State. */
StateTypeId State::stateTypeId() const
{
return m_stateTypeId;
}
/*! Returns the id of the StateType describing this State. */
DeviceId State::deviceId() const
{
return m_deviceId;
}
/*! Returns the state's value.*/
QVariant State::value() const
{
return m_value;
}
/*! Set the state's value to \a value.*/
void State::setValue(const QVariant &value)
{
m_value = value;
}