nymea/libnymea-core/scriptengine/scriptstate.h

72 lines
1.8 KiB
C++

#ifndef SCRIPTSTATE_H
#define SCRIPTSTATE_H
#include <QObject>
#include <QQmlEngine>
#include <QPointer>
#include "devices/devicemanager.h"
#include "devices/deviceactioninfo.h"
namespace nymeaserver {
class ScriptState : public QObject, public QQmlParserStatus
{
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_PROPERTY(QString deviceId READ deviceId WRITE setDeviceId NOTIFY deviceIdChanged)
Q_PROPERTY(QString stateTypeId READ stateTypeId WRITE setStateTypeId NOTIFY stateTypeChanged)
Q_PROPERTY(QString stateName READ stateName WRITE setStateName NOTIFY stateTypeChanged)
Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged)
Q_PROPERTY(QVariant minimumValue READ minimumValue NOTIFY stateTypeChanged)
Q_PROPERTY(QVariant maximumValue READ maximumValue NOTIFY stateTypeChanged)
public:
explicit ScriptState(QObject *parent = nullptr);
void classBegin() override;
void componentComplete() override;
QString deviceId() const;
void setDeviceId(const QString &deviceId);
QString stateTypeId() const;
void setStateTypeId(const QString &stateTypeId);
QString stateName() const;
void setStateName(const QString &stateName);
QVariant value() const;
void setValue(const QVariant &value);
QVariant minimumValue() const;
QVariant maximumValue() const;
public slots:
void store();
void restore();
signals:
void deviceIdChanged();
void stateTypeChanged();
void valueChanged();
private slots:
void onDeviceStateChanged(Device *device, const StateTypeId &stateTypeId);
private:
DeviceManager *m_deviceManager = nullptr;
QString m_deviceId;
QString m_stateTypeId;
QString m_stateName;
DeviceActionInfo *m_pendingActionInfo = nullptr;
QVariant m_valueCache;
QVariant m_valueStore;
};
}
#endif // SCRIPTSTATE_H