mirror of https://github.com/nymea/nymea.git
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2017 Simon Stürz <simon.stuerz@guh.io> *
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* *
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* This file is part of guh. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "hardwareresource.h"
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#include "guhsettings.h"
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#include "hardwaremanager.h"
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HardwareResource::HardwareResource(const Type &hardwareReourceType, QObject *parent) :
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QObject(parent),
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m_hardwareReourceType(hardwareReourceType)
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{
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// TODO: load if hardware resource is enabled or not
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}
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bool HardwareResource::available() const
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{
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return m_available;
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}
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bool HardwareResource::enabled() const
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{
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return m_enabled;
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}
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HardwareResource::Type HardwareResource::hardwareReourceType() const
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{
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return m_hardwareReourceType;
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}
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void HardwareResource::setEnabled(const bool &enabled)
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{
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// TODO: save this information to settings
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m_enabled = enabled;
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emit enabledChanged(m_enabled);
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}
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void HardwareResource::setAvailable(const bool &available)
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{
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m_available = available;
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emit availableChanged(m_available);
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}
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