mirror of https://github.com/nymea/nymea.git
106 lines
3.8 KiB
C++
106 lines
3.8 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea.
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*
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* nymea is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* nymea is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with nymea. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "browseritemactioninfo.h"
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#include "thingmanager.h"
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#include <QTimer>
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Q_DECLARE_LOGGING_CATEGORY(dcIntegrations)
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BrowserItemActionInfo::BrowserItemActionInfo(Thing *thing, ThingManager *thingManager, const BrowserItemAction &browserItemAction, QObject *parent, quint32 timeout):
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QObject(parent),
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m_thing(thing),
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m_browserItemAction(browserItemAction),
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m_thingManager(thingManager)
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{
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connect(this, &BrowserItemActionInfo::finished, this, &BrowserItemActionInfo::deleteLater, Qt::QueuedConnection);
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// TODO 2.0: Create a base class and move this finished() of all Info classes logic handling there
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// That will badly break the ABI, so copy/pasting this for now.
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if (timeout > 0) {
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QTimer::singleShot(timeout, this, [this] {
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// It can happen that a plugin calls finish() in a slot which normally would be dispatched before the timeout
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// but due to high system load the slot is invoked only after the timeout. This in turn would cause Qt to also queue up
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// this timeout slot and by the time the system processes slots, the plugin comes in first and we'd fire an aborted()
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// signal in the plugin after it called finish(), potentially badly breaking the plugin as a plugin developer would not
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// expect this to happen. So we'll have to verify here that the plugin did not finish() by now before aborting.
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if (!m_finished) {
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emit aborted();
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// Also it could happen the plugin calls finish() *in* the aborted() signal, in which case
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// we don't want to call finish() here now to not print a warning about duplicate finished calls
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if (!m_finished) {
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finish(Thing::ThingErrorTimeout);
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}
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}
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});
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}
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}
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Thing *BrowserItemActionInfo::thing() const
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{
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return m_thing;
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}
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BrowserItemAction BrowserItemActionInfo::browserItemAction() const
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{
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return m_browserItemAction;
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}
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bool BrowserItemActionInfo::isFinished() const
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{
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return m_finished;
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}
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Thing::ThingError BrowserItemActionInfo::status() const
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{
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return m_status;
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}
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QString BrowserItemActionInfo::displayMessage() const
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{
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return m_displayMessage;
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}
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QString BrowserItemActionInfo::translatedDisplayMessage(const QLocale &locale)
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{
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if (!m_thingManager || !m_thing) {
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return m_displayMessage;
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}
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return m_thingManager->translate(m_thing->pluginId(), m_displayMessage.toUtf8(), locale);
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}
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void BrowserItemActionInfo::finish(Thing::ThingError status, const QString &displayMessage)
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{
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if (m_finished) {
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qCWarning(dcIntegrations()) << "BrowserItemActionInfo::finish() called on an already finished object.";
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return;
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}
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m_finished = true;
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m_status = status;
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m_displayMessage = displayMessage;
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staticMetaObject.invokeMethod(this, "finished", Qt::QueuedConnection);
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}
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