mirror of https://github.com/nymea/nymea.git
108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea.
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*
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* nymea is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* nymea is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with nymea. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef SCRIPTSTATE_H
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#define SCRIPTSTATE_H
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#include <QObject>
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#include <QQmlParserStatus>
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#include <QPointer>
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#include "integrations/thingmanager.h"
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#include "integrations/thingactioninfo.h"
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class Logger;
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namespace nymeaserver {
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namespace scriptengine {
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class ScriptState : public QObject, public QQmlParserStatus
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{
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Q_OBJECT
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Q_INTERFACES(QQmlParserStatus)
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Q_PROPERTY(QString thingId READ thingId WRITE setThingId NOTIFY thingIdChanged)
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Q_PROPERTY(QString deviceId READ thingId WRITE setThingId NOTIFY thingIdChanged) // DEPRECATED
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Q_PROPERTY(QString stateTypeId READ stateTypeId WRITE setStateTypeId NOTIFY stateTypeChanged)
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Q_PROPERTY(QString stateName READ stateName WRITE setStateName NOTIFY stateTypeChanged)
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Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged)
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Q_PROPERTY(QVariant minimumValue READ minimumValue NOTIFY stateTypeChanged)
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Q_PROPERTY(QVariant maximumValue READ maximumValue NOTIFY stateTypeChanged)
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public:
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explicit ScriptState(QObject *parent = nullptr);
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void classBegin() override;
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void componentComplete() override;
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QString thingId() const;
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void setThingId(const QString &thingId);
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QString stateTypeId() const;
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void setStateTypeId(const QString &stateTypeId);
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QString stateName() const;
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void setStateName(const QString &stateName);
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QVariant value() const;
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void setValue(const QVariant &value);
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QVariant minimumValue() const;
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QVariant maximumValue() const;
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public slots:
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void store();
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void restore();
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signals:
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void thingIdChanged();
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void stateTypeChanged();
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void valueChanged();
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private slots:
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void onThingStateChanged(Thing *thing, const StateTypeId &stateTypeId);
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void connectToThing();
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private:
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ThingManager *m_thingManager = nullptr;
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Logger *m_logger = nullptr;
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QUuid m_scriptId;
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QString m_thingId;
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QString m_stateTypeId;
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QString m_stateName;
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ThingActionInfo *m_pendingActionInfo = nullptr;
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QVariant m_valueCache;
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QVariant m_valueStore;
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QMetaObject::Connection m_connection;
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};
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}
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}
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#endif // SCRIPTSTATE_H
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