/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef THINGACTIONINFO_H #define THINGACTIONINFO_H #include #include "thing.h" #include "typeutils.h" #include "types/action.h" class ThingManager; class ThingActionInfo : public QObject { Q_OBJECT public: explicit ThingActionInfo(Thing *thing, const Action &action, ThingManager *parent, quint32 timeout = 0); Thing* thing() const; Action action() const; bool isFinished() const; Thing::ThingError status() const; QString displayMessage() const; QString translatedDisplayMessage(const QLocale &locale); signals: void finished(); void aborted(); public slots: void finish(Thing::ThingError status, const QString &displayMessage = QString()); private: Thing *m_thing = nullptr; Action m_action; bool m_finished = false; Thing::ThingError m_status = Thing::ThingErrorNoError; QString m_displayMessage; ThingManager *m_thingManager = nullptr; }; #endif // THINGACTIONINFO_H