/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*! \class HardwareResource \brief The base class for hardware resources. \inmodule libguh \sa HardwareResource */ /*! \fn HardwareResource::~HardwareResource(); The virtual destructor of the HardwareResource. */ /*! \fn bool HardwareResource::available() const; Returns true if the hardware resource is available. \sa availableChanged() */ /*! \fn bool HardwareResource::enabled() const; Returns true if the hardware resource is enabled. \sa enabledChanged() */ /*! \fn bool HardwareResource::setEnabled(bool enabled); Sets the hardware resource to \a enabled. \sa enabledChanged() */ // Signals /*! \fn bool HardwareResource::enabledChanged(bool enabled); This signal will be emitted if the hardware resource was \a enabled or disabled. */ /*! \fn bool HardwareResource::availableChanged(bool available); This signal will be emitted if the hardware resource \a available changed. */ #include "hardwareresource.h" #include "hardwaremanager.h" #include "loggingcategories.h" #include "nymeadbusservice.h" /*! Constructs a new HardwareResource with the given \a name and \a parent. */ HardwareResource::HardwareResource(const QString &name, QObject *parent) : QObject(parent), m_name(name) { new NymeaDBusService("/io/guh/nymead/HardwareManager/" + name, this); } /*! Returns the name of this resource. */ QString HardwareResource::name() const { return m_name; }