/*! \class State \brief Holds the parameters of a State of a \l{Device}. \ingroup types \inmodule libhive States hold the state values for devices. A State is associated to a \l{Device} by the \l{State::deviceId()} and represents the value of a state described in a \l{StateType} \sa StateType */ #include "state.h" /*! Constructs a State reflecting the \l{StateType} given by \a stateTypeId and associated with the \l{Device} given by \a deviceId */ State::State(const QUuid &stateTypeId, const QUuid &deviceId): m_stateTypeId(stateTypeId), m_deviceId(deviceId) { } /*! Returns the id of the StateType describing this State. */ QUuid State::stateTypeId() const { return m_stateTypeId; } /*! Returns the id of the StateType describing this State. */ QUuid State::deviceId() const { return m_deviceId; } /*! Returns the state's value.*/ QVariant State::value() const { return m_value; } /*! Set the state's value to \a value.*/ void State::setValue(const QVariant &value) { m_value = value; }