#include "scriptthingmanager.h" #include #include namespace nymeaserver { namespace scriptengine { ScriptThingManager::ScriptThingManager(QObject *parent) : QObject{parent} { } void ScriptThingManager::classBegin() { m_thingManager = reinterpret_cast(qmlEngine(this)->property("thingManager").toULongLong()); } } }