/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2015 Simon Stürz * * Copyright (C) 2014 Michael Zanetti * * * * This file is part of nymea. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; If not, see * * . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*! \class RuleActionParam \brief Holds the parameters for a \l{RuleAction}. \ingroup nymea-types \ingroup rules \inmodule libnymea A RuleActionParam allows rules to take over an \l{Event} parameter into a rule \l{RuleAction}. RuleActionParams are identified by either paramTypeId or paramName (for interface based actions). The parameter value can either be a static \l{value}, a pair of \l{EventTypeId} and \l{ParamTypeId} or a pair of \l{DeviceId} and \l{StateTypeId}. When composing the actual Param for the executeAction() call the value is generated as follows: - Static value params are filled with \l{RuleActionParam::paramTypeId()} and the \l{RuleActionParam::value()} - Event based actions are filled with \l{RuleActionParam::paramTypeId()} and the param value of the event that triggered this rule, identified by \l{RuleActionParam::eventTypeId()} and \l{RuleActionParam::eventParamTypeId()} - State based actions are filled with \l{RuleActionParam::paramTypeId()} and the current value of the state identified by \l{RuleActionParam::deviceId()} and \l{RuleActionParam::stateTypeId()} If the param types are not matching, nymea will do a best effort to cast the values. E.g. a RuleActionParam for a param of type "string" and a state of type "int" would cast the integer to a string which would always work. However, the other way round, having a parameter requiring an "int" value, and reading the value from a state of type "string" might work, if the string does only hold numbers but would fail. \sa nymeaserver::Rule, RuleAction, */ #include "ruleactionparam.h" /*! Constructs a \l{RuleActionParam} with the given \a param. * \sa Param, */ RuleActionParam::RuleActionParam(const Param ¶m) : m_paramTypeId(param.paramTypeId()), m_value(param.value()) { } /*! Constructs a \l{RuleActionParam} with the given \a paramTypeId and \a value. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const QVariant &value): m_paramTypeId(paramTypeId), m_value(value) { } /*! Constructs a \l{RuleActionParam} with the given \a paramTypeId, \a eventTypeId and \a eventParamTypeId. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const EventTypeId &eventTypeId, const ParamTypeId &eventParamTypeId): m_paramTypeId(paramTypeId), m_eventTypeId(eventTypeId), m_eventParamTypeId(eventParamTypeId) { } /*! Constructs a \l{RuleActionParam} with the given \a paramTypeId, \a stateDeviceId and \a stateTypeId. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const ParamTypeId ¶mTypeId, const DeviceId &stateDeviceId, const StateTypeId &stateTypeId): m_paramTypeId(paramTypeId), m_stateDeviceId(stateDeviceId), m_stateTypeId(stateTypeId) { } /*! Constructs a \l{RuleActionParam} with the given \a paramName and \a value. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const QString ¶mName, const QVariant &value): m_paramName(paramName), m_value(value) { } /*! Constructs a \l{RuleActionParam} with the given \a paramName, \a eventTypeId and \a eventParamTypeId. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const QString ¶mName, const EventTypeId &eventTypeId, const ParamTypeId &eventParamTypeId): m_paramName(paramName), m_eventTypeId(eventTypeId), m_eventParamTypeId(eventParamTypeId) { } /*! Constructs a \l{RuleActionParam} with the given \a paramName, \a stateDeviceId and \a stateTypeId. * \sa Param, Event, */ RuleActionParam::RuleActionParam(const QString ¶mName, const DeviceId &stateDeviceId, const StateTypeId &stateTypeId): m_paramName(paramName), m_stateDeviceId(stateDeviceId), m_stateTypeId(stateTypeId) { } /*! Returns the \l ParamTypeId of this \l RuleActionParam. */ ParamTypeId RuleActionParam::paramTypeId() const { return m_paramTypeId; } /*! Returns the name of this RuleActionParam. */ QString RuleActionParam::paramName() const { return m_paramName; } /*! Returns the value of this RuleActionParam. */ QVariant RuleActionParam::value() const { return m_value; } /*! Sets the \a value of this RuleActionParam. */ void RuleActionParam::setValue(const QVariant &value) { m_value = value; } /*! Return the EventTypeId of the \l{Event} with the \l{Param} which will be taken over in the \l{RuleAction}. */ EventTypeId RuleActionParam::eventTypeId() const { return m_eventTypeId; } /*! Sets the \a eventTypeId of the \l{Event} with the \l{Param} which will be taken over in the \l{RuleAction}. */ void RuleActionParam::setEventTypeId(const EventTypeId &eventTypeId) { m_eventTypeId = eventTypeId; } /*! Returns the eventParamTypeId of this RuleActionParam. */ ParamTypeId RuleActionParam::eventParamTypeId() const { return m_eventParamTypeId; } /*! Sets the \a eventParamTypeId of this RuleActionParam. */ void RuleActionParam::setEventParamTypeId(const ParamTypeId &eventParamTypeId) { m_eventParamTypeId = eventParamTypeId; } /*! Returns the deviceId identifying the device to use a state value from. */ DeviceId RuleActionParam::stateDeviceId() const { return m_stateDeviceId; } /*! Sets the deviceId identifying the device to use a state value from. */ void RuleActionParam::setStateDeviceId(const DeviceId &stateDeviceId) { m_stateDeviceId = stateDeviceId; } /*! Returns the stateTypeId identifying the state to use the value. */ StateTypeId RuleActionParam::stateTypeId() const { return m_stateTypeId; } /*! Sets the stateTypeId identifying the state to use the value from. */ void RuleActionParam::setStateTypeId(const StateTypeId &stateTypeId) { m_stateTypeId = stateTypeId; } /*! Returns true if the \tt{(paramTypeId AND value) XOR (paramTypeId AND eventTypeId AND eventParamName)} of this RuleActionParam are set.*/ bool RuleActionParam::isValid() const { if (m_paramTypeId.isNull() && m_paramName.isNull()) { return false; } return isValueBased() ^ isEventBased() ^ isStateBased(); } bool RuleActionParam::isValueBased() const { return !m_value.isNull(); } bool RuleActionParam::isEventBased() const { return !m_eventTypeId.isNull() && !m_eventParamTypeId.isNull(); } bool RuleActionParam::isStateBased() const { return !m_stateDeviceId.isNull() && !m_stateTypeId.isNull(); } /*! Writes the paramTypeId, value, eventId and eventParamTypeId of the given \a ruleActionParam to \a dbg. */ QDebug operator<<(QDebug dbg, const RuleActionParam &ruleActionParam) { dbg.nospace() << "RuleActionParam(ParamTypeId: " << ruleActionParam.paramTypeId().toString() << ", Name:" << ruleActionParam.paramName() << ", Value:" << ruleActionParam.value(); if (ruleActionParam.eventTypeId() != EventTypeId()) { dbg.nospace() << ", EventTypeId:" << ruleActionParam.eventTypeId().toString() << ", EventParamTypeId:" << ruleActionParam.eventParamTypeId().toString() << ")"; } else { dbg.nospace() << ")"; } return dbg; } // ActionTypeParamList /*! \class RuleActionParamList \brief Holds a list of \l{RuleActionParam}{RuleActionParams} \ingroup types \inmodule libnymea \sa RuleActionParam, RuleAction, */ /*! Returns true if this \l{RuleActionParamList} contains a \l{RuleActionParam} with the given \a ruleActionParamTypeId. */ bool RuleActionParamList::hasParam(const ParamTypeId &ruleActionParamTypeId) const { return m_ids.contains(ruleActionParamTypeId); } /*! Returns true if this \l{RuleActionParamList} contains a \l{RuleActionParam} with the given \a ruleActionParamName. */ bool RuleActionParamList::hasParam(const QString &ruleActionParamName) const { foreach (const RuleActionParam ¶m, *this) { if (param.paramName() == ruleActionParamName) { return true; } } return false; } /*! Returns the value of the \l{RuleActionParam} with the given \a ruleActionParamTypeId. */ QVariant RuleActionParamList::paramValue(const ParamTypeId &ruleActionParamTypeId) const { foreach (const RuleActionParam ¶m, *this) { if (param.paramTypeId() == ruleActionParamTypeId) { return param.value(); } } return QVariant(); } /*! Returns true if the \a value of the \l{RuleActionParam} with the given \a ruleActionParamTypeId could be set successfully. */ bool RuleActionParamList::setParamValue(const ParamTypeId &ruleActionParamTypeId, const QVariant &value) { for (int i = 0; i < count(); i++) { if (this->operator [](i).paramTypeId() == ruleActionParamTypeId) { this->operator [](i).setValue(value); return true; } } return false; } /*! Appends the given \a ruleActionParam to a RuleActionParamList. */ RuleActionParamList RuleActionParamList::operator<<(const RuleActionParam &ruleActionParam) { this->append(ruleActionParam); m_ids.append(ruleActionParam.paramTypeId()); return *this; } /*! Writes the ruleActionParam of the given \a ruleActionParams to \a dbg. */ QDebug operator<<(QDebug dbg, const RuleActionParamList &ruleActionParams) { dbg.nospace() << "RuleActionParamList (count:" << ruleActionParams.count() << ")" << endl; for (int i = 0; i < ruleActionParams.count(); i++ ) { dbg.nospace() << " " << i << ": " << ruleActionParams.at(i) << endl; } return dbg.space(); }