Fix cleaning up things when a setup fails in python plugins

pull/495/head
Michael Zanetti 2022-02-06 19:47:44 +01:00
parent 28d2f53261
commit 2596eb46b6
1 changed files with 2 additions and 1 deletions

View File

@ -544,6 +544,7 @@ void PythonIntegrationPlugin::setupThing(ThingSetupInfo *info)
connect(info->thing(), &Thing::destroyed, this, [=](){
PyEval_RestoreThread(m_threadState);
m_things.remove(thing); // In case thingRemoved is never called (e.g. failed setup) it needs to be removed too
pyThing->thing = nullptr;
Py_DECREF(pyThing);
m_threadPool->setMaxThreadCount(m_threadPool->maxThreadCount() - 1);
@ -598,7 +599,7 @@ void PythonIntegrationPlugin::executeAction(ThingActionInfo *info)
void PythonIntegrationPlugin::thingRemoved(Thing *thing)
{
PyThing *pyThing = m_things.take(thing);
PyThing *pyThing = m_things.take(thing); // removing thing from myThings() before the thingRemoved call
callPluginFunction("thingRemoved", reinterpret_cast<PyObject*>(pyThing));
}