90 lines
3.1 KiB
C++
90 lines
3.1 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2018 Simon Stürz <simon.stuerz@guh.io> *
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* *
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* This file is part of nymea-remoteproxy. *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef ENGINE_H
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#define ENGINE_H
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#include <QUrl>
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#include <QObject>
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#include <QHostAddress>
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#include <QSslConfiguration>
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#include "proxyserver.h"
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#include "monitorserver.h"
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#include "websocketserver.h"
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#include "proxyconfiguration.h"
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#include "authentication/authenticator.h"
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namespace remoteproxy {
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class Engine : public QObject
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{
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Q_OBJECT
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public:
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static Engine *instance();
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void destroy();
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static bool exists();
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void start(ProxyConfiguration *configuration);
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void stop();
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bool running() const;
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bool developerMode() const;
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QString serverName() const;
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void setAuthenticator(Authenticator *authenticator);
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void setDeveloperModeEnabled(bool enabled);
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ProxyConfiguration *configuration() const;
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Authenticator *authenticator() const;
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ProxyServer *proxyServer() const;
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WebSocketServer *webSocketServer() const;
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MonitorServer *monitorServer() const;
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private:
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explicit Engine(QObject *parent = nullptr);
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~Engine();
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static Engine *s_instance;
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bool m_running = false;
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bool m_developerMode = false;
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ProxyConfiguration *m_configuration = nullptr;
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Authenticator *m_authenticator = nullptr;
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ProxyServer *m_proxyServer = nullptr;
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WebSocketServer *m_webSocketServer = nullptr;
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MonitorServer *m_monitorServer = nullptr;
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signals:
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void runningChanged(bool running);
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private slots:
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void clean();
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void setRunning(bool running);
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};
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}
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#endif // ENGINE_H
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